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Crash on launch under Wayland + NVIDIA
This looks to be a known error in NVIDIA-wgl-wayland which has been fixed in v1.10.0, whereas your running v 1.1.9
See: https://github.com/NVIDIA/egl-wayland/issues/41#issuecomment-1235546327 …
extrusion and bevel values have no effect in certain splines
@Zombie it seems the attached file was saved in Blender 3.4x. Could you link the version of this file that loads correctly in Blender 3.3x?
Triangulate faces sometimes produces degenerate triangle faces
@deadpin committed a fix however this is an edge case, had there been significant down-sides or slow-downs to avoiding the case in this report, then I think it would be reasonable to close. Even…
d781e52ee0
Cleanup: use enum literals, order likely case first in polyfill_2d
09eb4fe19a
Fix #103913: Triangulate sometimes creates degenerate triangles
Triangulate faces sometimes produces degenerate triangle faces