Francesco Siddi
af5878bbed
Useful to fully customize the look of the website. The app will be registered only if HAS_OVERRIDES_APP is set.
179 lines
5.7 KiB
Markdown
179 lines
5.7 KiB
Markdown
# Blender Conference
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## Requirements
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* Python 3.10
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* [virtualenv](https://pypi.org/project/virtualenv/)
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* [PostgreSQL](https://www.postgresql.org/download/)
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Recommended for local development:
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* [virtualenvwrapper](https://pypi.org/project/virtualenvwrapper/)
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`virtualenvwrapper` adds commands for naming, creating, listing, activating and deactivating
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Python `virtualenv`s, which makes it much easier to work on various Python projects.
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If you prefer not to use it, any other way of creating a `virtualenv`
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or [venv](https://docs.python.org/3.10/library/venv.html) will do.
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## Development quick start
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* Checkout the `main` branch
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* `mkvirtualenv -a `pwd` blender-conference -p /usr/bin/python3.10`
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* `pip3 install 'poetry==1.4.2'`
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* `poetry install`
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* `git submodule update --init`
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### Environment
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We use `python-dotenv` to manage application settings. By default, the application can run locally
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without any configuration. For development (or production) overrides, create a .env file at the root
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of the repo that looks like:
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```
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# Development settings
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DEBUG=True
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CONN_MAX_AGE=600
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```
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### Setup database
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Blender Conference requires [PostgreSQL](https://www.postgresql.org/download/) set up and running.
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If you have the `createuser` and `createdb` utilities:
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createuser conference -P
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createdb -O conference conference
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Alternatively, to create a new Blender Conference database, run this as the PostgreSQL root user:
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CREATE USER conference CREATEDB PASSWORD 'conference';
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CREATE DATABASE conference OWNER conference;
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\c conference
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CREATE SCHEMA conference;
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GRANT ALL ON schema conference TO conference;
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In case of production, omit `CREATEDB` and make sure that both `postgres` and `conference` users have secure hard to guess passwords set. You can change the password using:
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ALTER ROLE conference WITH PASSWORD 'new_password';
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Create a `DATABASE_URL` value in the `.env` file that looks like:
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DATABASE_URL=postgres://conference:conference@localhost:5432/conference
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#### Load production snapshot (recommended) or start with an empty database
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1. `docker exec --user postgres -i postgres psql conference < conference_prod_dump`
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or
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2. `manage.py migrate`
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### Create superuser
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echo "from django.contrib.auth import get_user_model; User = get_user_model(); User.objects.create_superuser('admin', 'admin@blender.org', 'password')" | ./manage.py shell
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### Create system user
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Conference uses a special system user to log various changes via admin `LogEntry`.
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In order for this to work locally, `SYSTEM_USER_ID` must be set in the settings.
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The following will create a user and print out its ID, which you can then copy-paste into your `settings.py`:
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echo "from django.contrib.auth import get_user_model; User = get_user_model(); print(User.objects.create_user('system', 'system@blender.org', 'password').id)" | ./manage.py shell
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### Start development server
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Setup application to run on port 8009:
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manage.py runserver 8009
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### Setup OAuth application in Blender ID
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Create an OAuth2 app with the following configuration:
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* Confidential
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* Authorization Code
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* Use http://conference.local:8009/oauth/authorized as redirect url
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* Skip authorization
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You can always bypass Blender ID by logging in via the admin portal:
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* URL: `http://conference.local:8009/admin/`
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* User: `admin`
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* Password: `password`
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## Running tests
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Tests can be run by issuing `./test.sh` in the repository root directory.
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## Update BWA (`assets_shared/`)
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For updating the base styling provided by [Blender Web Assets](https://developer.blender.org/diffusion/BWA/), navigate to `assets_shared/` and pull latest changes:
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cd assets_shared/
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git checkout master && git pull
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cd ..
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**N.B.:** because project's static assets depend on BWA SASS modules, and "compiling" those can fail due to, e.g., incorrect font paths or missing files, always check that `collectstatic` works before committing this kind of update:
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./manage.py collectstatic --noinput
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After making sure everything looks as expected, commit the updated submodule reference:
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git add assets_shared
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# add and commit the rest of the changes
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## Panel setup
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* The panel is available at `/<edition>/panel`
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## Deploy to production
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In order to put commits in production, they need to be moved from the `master` branch into the
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`production` branch:
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git checkout production && git merge --ff-only master
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Use `./deploy.sh quick|full` to deploy to production. If you added or updated a package, you must
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run `full` to update the base Docker image and ensure the presence of new or updated packages.
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Otherwise, `quick` simply collects the latest version of the code and assets.
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## Update requirements.txt
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For deployments not requiring Poetry, we use requirements.txt. That file is updated by manually
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running:
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poetry export --without-hashes --without-urls | awk '{ print $1 }' FS=';' > requirements.txt
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## Media and Static Files configuration
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By default, we use Django's default static files configuration. However, in case of deployment to
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platforms that do not support serving static files, it is possible to configure S3 compatible
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storage for media, and enable WhiteNoise to serve static assets.
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This can be done by adding declaring the following env variables:
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```
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AWS_STORAGE_BUCKET_NAME=''
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AWS_S3_REGION_NAME=''
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AWS_S3_ENDPOINT_URL=''
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AWS_ACCESS_KEY_ID=''
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AWS_SECRET_ACCESS_KEY=''
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MEDIA_ROOT='media'
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MEDIA_URL='${AWS_S3_ENDPOINT_URL}/'
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STORAGE_DEFAULT='storages.backends.s3.S3Storage'
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USE_WHITENOISE=True
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```
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## Custom Looks
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Use the `HAS_OVERRIDES_APP=True` setting to register an optional 'overrides' app which whill
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override templates and static (useful to fully customize the look of the website).
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