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Grants
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Annual Reports
Current Grants
Via Blender Institute (employed)
- Arnd Marijnissen (Devops, infrastructure)
- Bastien Montagne (Core)
- Brecht Van Lommel (Cycles, core)
- Campbell Barton (Core)
- Clément Foucault (Eevee, Vulkan)
- Dalai Felinto (Coordinator, product management)
- Jacques Lucke (Core, nodes)
- Jeroen Bakker (Core, GPU)
- Julian Eisel (UI, assets)
- Lukas Tönne (Physics)
- Nathan Veghdal (Animation)
- Pablo Vazquez (UI, communication)
- Philipp Oeser (Lead triaging)
- Sergey Sharybin (Core)
- Sybren Stüvel (Core, animation)
- Thomas Dinges (Development Community Coordinator)
- Weizhen Huang (Cycles)
Via Blender Foundation
- Aaron Carlisle (Docs)
- Christoph Lendenfeld (Animation)
- Germano Cavalcante (Triaging, development)
- Hans Goudey (UI, nodes)
- Harley Acheson (UI)
- Lukas Stockner (Cycles)
- Miguel Pozo (GPU/Viewport)
- Omar Emara (Viewport compositor)
- Pratik Borhade (Triaging)
- Richard Antalík (Triaging, VSE)
- Yiming Wu (Triaging)
Past Grants
January - July 2023
- Full time grants: Arnd Marijnissen, Bastien Montagne, Brecht Van Lommel, Campbell Barton, Clément Foucault, Dalai Felinto, Germano Cavalcante de Sousa, Hans Goudey, Jacques Lucke, Jeroen Bakker, Julian Eisel, Omar Emara, Pablo Vazquez, Philipp Oeser, Richard Antalík, Sergey Sharybin, Sybren Stüvel, Thomas Dinges, Weizhen Huang.
- Part time grants: Aaron Carlisle, Chris Blackbourn, Christoph Lendenfeld, Joe Eagar, Lukas Stockner, Miguel Pozo, Pratik Borhade.
- New grants: Falk David (Grease Pencil), Lukas Tönne (Physics), Nathan Veghdal (Animation), Yiming Wu (Triaging).
July - December 2022
- Full time grants: Arnd Marijnissen, Bastien Montagne, Brecht Van Lommel, Campbell Barton, Clément Foucault, Dalai Felinto, Germano Cavalcante de Sousa, Hans Goudey, Jacques Lucke, Jeroen Bakker, Julian Eisel, Omar Emara, Pablo Vazquez, Philipp Oeser, Richard Antalík, Sergey Sharybin, Sybren Stüvel, Thomas Dinges.
- Part time grants: Aaron Carlisle, Chris Blackbourn, Lukas Stockner, Joe Eagar, Pratik Borhade.
- New grants: Christoph Lendenfeld (part time, Animation), Miguel Pozo (part time, GPU/Viewport), Weizhen Huang (Cycles)
January - June 2022
- Full time grants: Bastien Montagne, Brecht Van Lommel, Campbell Barton, Clément Foucault, Dalai Felinto, Germano Cavalcante de Sousa, Hans Goudey, Jacques Lucke, Jeroen Bakker, Julian Eisel, Kévin Dietrich, Pablo Vazquez, Philipp Oeser, Richard Antalík, Sergey Sharybin, Sybren Stüvel, Thomas Dinges.
- Part time grants: Aaron Carlisle, Peter Kim, Pratik Borhade.
- New grants: Arnd Marijnissen (Devops, infrastructure), Chris Blackbourn (UV), Joe Eagar (Sculpt), Jon Denning (Retopo), Lukas Stockner (part time, Cycles), Omar Emara (Triaging, real-time compositor), Yiming Wu (Grease Pencil/Line Art)
July - December 2021
- Full time grants for Bastien Montagne, Brecht Van Lommel, Campbell Barton, Clément Foucault, Jacques Lucke, Pablo Vazquez, Sergey Sharybin, Dalai Felinto, Jeroen Bakker, Hans Goudey, Philipp Oeser, Germano Cavalcante de Sousa, Kevin Dietrich, James Monteath, Richard Antalík.
- New grant: William Leeson (Cycles), Peter Kim (XR), Thomas Dinges (Development Community Coordinator).
- Part time grants: Aaron Carlisle (docs), Pablo Dobarro (sculpting), Pratik Borhade (triaging).
January - June 2021
- All contracts continue.
- New grant: Ankit Meel (triaging), Metin Seven (part time, technical artist to support developers)
July - December 2020
- All previous mentioned contracts continue, except Nathan Letwory's.
- 3 month grant for Yiming Wu (NPR render).
- Devops Engineer: James Monteath (per October)
- 6 month grant for Kevin Dietrich (cycles)
- 3 month grant for Wayde Moss (animation)
- 3 months half time: Robert Gützkow (tracker support)
January - June 2020
- All contracts continue.
- Developers are on Tracker Curfew now. The 2000 open issues have to go down to 200!
- Reports for 2019 is still being worked on.
- Grant for Richard Antalík (full time, sequencer)
- New: 3 month grant for Hans Goudey.
July - December 2019
- New! Part time grant for Aaron Carlisle (docs).
- Full time grant for Pablo Dobarro (sculpting), Sebastián Barschkis (physics). Four month grant for Julian Eisel (UI).
- Full time grants for Bastien Montagne, Brecht Van Lommel, Campbell Barton, Clément Foucault, Jacques Lucke, Jeroen Bakker, Pablo Vazquez, Sergey Sharybin, Sybren Stüvel, Sebastian Parborg, Dalai Felinto and Philipp Oeser.
- Part-time grants for Nathan Letwory (dev coordination) and Germano Cavalcante de Sousa (snapping tools and precision modeling).
- More to be announced soon. Also working on the first half of this year's report and roadmap for 2nd half of 2019.
January - June 2019
- Full time grants for Bastien Montagne, Brecht Van Lommel, Campbell Barton, Clément Foucault, Jacques Lucke, Sergey Sharybin, Sybren Stüvel.
- Part time grants for: Dalai Felinto, Jeroen Bakker and Philipp Oeser, Sebastian Parborg.
See for more information the roadmap article on the code blog.
October – December 2018
- Grant for Benoit Bolsee – design and implementation of the new real-time viewport (physics editing) and a new logic editor for “interaction mode”. (Note; grant on hold, was not activated)
- Grant for Philipp Oeser, supporting developer.blender.org tracker reports
- Grant for Jacques Lucke (Blender Institute), work on Blender 2.8 beta.
July – December 2018
- Grants for Campbell Barton* (reports), Bastien Montagne* (reports).
- Grant for Clément Foucault to work on Eevee.
- Part-time grant for Dalai Felinto (support Blender 2.8)
June-August 2018
- Grant for Joshua Leung, 2.8 development (2 months)
April-May-June 2018
- Main Sponsor of the Blender 2.8 Code Quest (3 months), getting 8+ developers to Amsterdam to finish 2.8.
- Grant for Philipp Oeser, support for bug tracker.
February 2018
- Grant for Joshua Leung, 2.8 development (2 months)
October 2017
- Grant for Dalai Felinto, coordinating Blender 2.8 and viewport development. (6 months)
- Grant for Clément Foucault, work on Eevee and Blender viewport (3 months)
September 2017
- Grant for Joshua Leung, work on Grease Pencil for 2.8, and development support. (2 months)
June 2017
- Grants for Bastien Montagne and Campbell Barton to work on 2.79 (3 months)
January 2017
- Grant for Bastien Montagne (reports) (3 months)
- Eight months grant for Luca Rood for work on cloth and OpenGL (reports).
- One month grant for Julian Eisel (VR, Workspaces) and Joey Ferwerda (bug tracker)
July – December 2016
- Grant for Bastien Montagne* (reports) For work on general development projects, development support, patch and bug tracker work.
January – July 2016
- Grants for Campbell Barton* (reports), Bastien Montagne* (reports) and Sergey Sharybin (reports). For work on general development projects, development support, patch and bug tracker work.
May – July 2016
- Grant for Kevin Dietrich (reports), finishing the Alembic patch provided by DwarfLabs.
February – March 2016
- Grant for Lukas Toenne, to work on a design proposal for the “everything nodes” 2.8 project in Blender – including for object transform, modifiers, particles, hair and simulation.
March – May 2015
- Grant for Mike Erwin, to work on the Viewport upgrade project – GLSL/PBR shader editing and drawing.
January -February 2015
- Grant for Nicholas Bishop, to work six weeks in Blender Institute Amsterdam on PTex support in Blender.
December 2014 – January 2015
- Grant for Joshua Leung, for 2 months near-full time work on the new dependency graph implementation.
November 2014
- Grant for Dalai Felinto, finishing Stereo editing (Sequencer) and adding a game-player style view navigation keymap option.
November 2014 – April 2015
- Grant for Julian Severin Eisel, for two days per week help with development support – bug tracker triaging, patch reviewing and developer docs.
October 2014 – March 2015
- Grant for Bastien Montagne, (near) full time work on game-artist related topics (modeling, FBX) and general Blender support.
August – September 2014
- Grant for Dalai Felinto, to work two months in Blender Institute Amsterdam on completing Multiview (stereo) rendering and editing in Blender.
- Grant for 1 week coding to Jens Restemeier, to work on fixing some FBX export issues.
May 2014 – July 2014
- Grant for Mitchell Stokes, for half-time work on BGE bug fixing and IO support for Unreal engine modders.
April 2014 – September 2014
- Grant for Tamito Kajiyama, for full-time work on FreeStyle and NPR rendering in Blender.
- Grant for Bastien Montagne, (near) full time work on game-artist related topics (like FBX) and general Blender support.
March 2014 – April 2014
- Grant for Dalai Felinto: finishing work on MultiView (stereo render)
- Grant for Bastien Montagne, Full time work on game-artist related topics (like FBX) and general Blender support. (Valve donation)
September 2013 – February 2014
- Grants for Dalai Felinto and Bastien Montagne, for work on game-artist related topics (Valve donation)
September 2013 – March 2014
- Grants for Lukas Toenne, Sergey Sharybin and Campbell Barton – for 30h support/development per week during this period
April 2013 – June 2013
- Grants for Sergey Sharybin and Campbell Barton – for 30h support/development per week, during this period
Jan 2013 – March 2013
- Grants for Sergey Sharybin and Campbell Barton – for 30h support/development per week, during this period
July 2012 – Dec 2012
- Grant for Sergey Sharybin – for 30h support/development per week, during 6 months.
April 2012 – June 2012
- Grant for to Daniel Genrich, for improving smoke simulation and animation inside smoke domains.
- Grant for to Jeroen Bakker (atmind.nl), to finish the new tile-based compositor in Blender
October 2011 – March 2012
- Grant for Lukas Toenne, for further work on particles and node systems in Blender.
- Grant for Nicholas Bishop, for applying GSoC sculpt/paint branch and other modelling related todos.
September 2011
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