Jorn Visser jorn
  • Joined on 2024-03-08
Jorn Visser commented on issue blender/blender#126661 2024-09-13 11:12:48 +02:00
Blender hangs forever when starting with particular userpref.blend config file (SDL and Pulse audio issue?)

@ideasman42 The backtraces showed that the main thread was stuck on a semaphore in SDL. Putting a breakpoint at the start of the function that's supposed to signal the semaphore, HotplugThread,…

Jorn Visser commented on issue blender/blender#126661 2024-09-11 22:55:17 +02:00
Blender hangs forever when starting with particular userpref.blend config file (SDL and Pulse audio issue?)

The issue seems to be that SDL tries and fails to create a thread with a stack size of 256 * 1024 bytes in PULSEAUDIO_DetectDevices; that thread is then supposed to signal the semaphore on…

Jorn Visser commented on issue blender/blender#126573 2024-08-26 00:24:14 +02:00
Segmentation Fault Upon Blender Startup

I managed to reproduce the crash backtrace:

  • Enable "Auto Run Python Scripts" in preferences
  • In a new blender file add a text editor with the following content and register it to run on…
Jorn Visser opened issue blender/blender#126552 2024-08-20 14:56:40 +02:00
Crash when unlinking scene from render layers node in compositor when using GPU device
Jorn Visser opened issue blender/blender#126550 2024-08-20 14:36:25 +02:00
Crash when opening save dialog from an image editor in paint mode in a non-main window
Jorn Visser commented on issue blender/blender#125946 2024-08-07 16:43:50 +02:00
Adding a compositor node while looking through the viewport realtime compositor leads to crashing

Can confirm crash for blender 4.3.0 Alpha, branch: HEAD, commit date: 2024-08-07 13:53, hash: bcacb01d3458. Crashes both when using cycles on gpu as well as eevee. It seems that doing a full…

Jorn Visser commented on pull request blender/blender#125882 2024-08-05 15:58:42 +02:00
Fix #125711: Ensure valid image format set from command line

I don't think const bool is_float = im_format->depth > R_IMF_CHAN_DEPTH_16 is correct, as it now crashes when saving an anaglyph render to a 16 bit png because ibuf_left->byte_buffer.data is…

Jorn Visser commented on issue blender/blender#124622 2024-07-13 12:13:49 +02:00
Crash/assert when using "Render Active Object" on an asset with a non-rendering type of object (cameras, lights, etc) active

Were you also able to reproduce the crash on release builds?

Jorn Visser opened issue blender/blender#124622 2024-07-12 18:39:54 +02:00
Crash/assert when using "Render Active Object" on an asset with a non-rendering type of object (cameras, lights, etc) active
Jorn Visser opened issue blender/blender#124518 2024-07-11 13:36:41 +02:00
Crash when modifying material and marking it as an asset in quick succession
Jorn Visser opened issue blender/blender#124168 2024-07-04 15:44:45 +02:00
Assert ED_fileselect_init_layout(), at 'layout->rows != 0' when switching timeline to file browser in default startup file
Jorn Visser opened issue blender/blender#124167 2024-07-04 15:44:37 +02:00
Crash when switching an area to asset browser and back and creating a new file
Jorn Visser opened issue blender/blender#124166 2024-07-04 15:44:22 +02:00
Crash when switching workspace, renaming an object and switching back from a python script with an asset selected
Jorn Visser opened issue blender/blender#124165 2024-07-04 15:44:13 +02:00
Crash when renaming an object and opeing an asset browser from a python script
Jorn Visser opened issue blender/blender#124164 2024-07-04 15:44:03 +02:00
Playback of a VDB sequence uses a very large amount of memory
Jorn Visser opened issue blender/blender#124163 2024-07-04 15:43:52 +02:00
Crash when closing window whose data is visible in Data API
Jorn Visser opened issue blender/blender#124162 2024-07-04 15:43:35 +02:00
Crash when viewing properties space data in Data API
Jorn Visser opened issue blender/blender#124161 2024-07-04 15:43:25 +02:00
Crash when interacting with window while blender is starting
Jorn Visser opened issue blender/blender#124160 2024-07-04 15:43:12 +02:00
Crash when replacing vdb on disk with a vdb with less grids
Jorn Visser opened issue blender/blender#124159 2024-07-04 15:43:04 +02:00
EEVEE: World background does not render with an empty volume present