bmesh.ops.convex_hull
doesn't return usable 'geom_interior'
or 'geom_unused'
Seems indeed unexpected, will check
If you do this from the 3D viewport, make sure a face is actually active. If you do this from the UV Editor, make sure appropriate faces you want to unwrap are also selected (atm. only one face…
Looked at this a bit, not sure if this is actually needed:
This was working the other way around (correct) in 2.83 LTS, will check...
Can confirm that in 4.3 stroke direction overlay (the green/red dot) is missing. I guess this is overlooked when migrating to GPv3 for 4.3.
Not sure about the situation for 4.2 on Mac.…
Has been reported again, see #128105
So what to do now @SimonThommes @Sergey ?
Similar to #127249, #87006 is the report to check
Does something like this work blender/blender#127249 (comment) ?
Also noted in the manual (should have checked that really): https://docs.blender.org/manual/en/4.3/modeling/geometry_nodes/simulation/simulation_zone.html