The pass was removed in 0731d78d0096939ad61b0c81cba888f5a1f98001
This is the commit message again:
This was not working well in non-trivial scenes before the light tree, and now
it is…
Exposed/Caused by 511ac66dabf170de2e0e445afbee261ddb944cf6
Havent checked if cycles triangulation is actually the same as viewport triangulation (or if this is another bug).
Think this was removed on purpose (will check which commit -- and the reason why it got removed).
But it is not mentioned in the release notes https://wiki.blender.org/wiki/Reference/Release_Not…
Should be fixed now in the 3.5.1 candidate build from https://builder.blender.org/download/daily/
So indeed a duplicate of #106315 will close (since it is now fixed). Of course feel free to…
Would be good to have your system info.
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@ChengduLittleA : HD Graphics 4400 is Haswell and should be supported, no? (see https://www.blender.org/download/requirements/)
See also blender/blender#106…
@ChengduLittleA : HD Graphics 4400 is Haswell and should be supported, no? (see https://www.blender.org/download/requirements/)
Not caused by 16fbadde36, will bisect the real culprit
I suspect #106430 is also affected by that commit...
Think this is more about 6c774feba2c9a1eb5834646f597a0f2c63177914 (but would have to check... lets continue discussion in #106430)
Probably also caused by 16fbadde363c8074ec725fa1e1079add096bd741
We had #106134 already, but I can confirm this is still happening (even after 5efa39096c8e242c9bf9ed7b7a25124692e2b9d0)
@Hoogl…
Should be fixed now in the 3.5.1 candidate build from https://builder.blender.org/download/daily/
So indeed a duplicate of #106315 will close (since it is now fixed). Of course feel free to…
@ChengduLittleA : if this is a (recent) regression, it should be set to High priority.
Yeah, it is fixed on the blender-3.5.1-candidate build from https://builder.blender.org/download/daily/
So this was indeed a duplicate of #106315 [which is resolved], will close. (of course…
@fclem : when confirming, please make sure we also have the appropriate Module label set.
When I click first the armature rig then the object to parent and after click the weight painting option in texture paint, blender crashes with the the 3.4 version.
The repro steps are not…