I just wanted to resume the discussion. In my opinion, it's acceptable to infer the color space, as is being done in this pull request, even if that doesn't strictly adhere to the specification. …
@expenses Just FYI, I added blender/blender#115076 for scenegraph instancing import.
I'm working on adding the collection support for the pointinstancer…
I do want to say that I'm rather confused about how best to write the node-generating code, and while I do have time to spare for this PR I don't think I have enough to fully dive into that…
I meant to say earlier, this is very nice work!
@expenses I'm aiming to submit a pull request for scene graph instancing this week, which will have the logic for creating collections for…
FYI, I uncommented the node creation code for testing, and it looks great!
Seems to work now. Pretty sure this was regressed a few weeks ago with 686487ca1708edc0d38776e4f1a819949dacbb3f since that's when the data types changed.
Thanks for the review. You are…
Hi @Ken-Jung-Lee. Currently, the Blender main
branch does not support exporting animating skeletons to USD (UsdSkel), so the animation is always exported as a point cache, which explains the…
Thanks for reporting this. I'm investigating this issue.