Germano Cavalcante mano-wii
Germano Cavalcante pushed to boolean_fast_refactor at mano-wii/blender 2024-10-28 05:10:13 +01:00
70eb0345da Merge remote-tracking branch 'origin/main' into boolean_fast_refactor
21cafcaed4 Improve overlap face test
8682e4087b GHOST/Wayland: support pasting images from a copied file
d367e6e2b5 Cleanup: share clipboard paste logic between text & image paste
eb83158325 Cleanup: move URI range extraction into its own a function
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Germano Cavalcante pushed to boolean_fast_refactor at mano-wii/blender 2024-10-25 01:11:13 +02:00
15f9a2fad8 Minor boolean fixes
Germano Cavalcante pushed to boolean_fast_refactor at mano-wii/blender 2024-10-22 22:44:02 +02:00
6b5ce4e5e7 Modifiers: Boolean Fast Mode Refactor
53fa6f0d0a Compositor: Implement Map Value node for new CPU compositor
278787aeee Compositor: Implemenet Map Range node for new CPU compositor
1bd64e873e Fix: Corrupt image when compositor is canceled
60b8fd005d Merge branch 'blender-v4.3-release'
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Germano Cavalcante commented on issue blender/blender#85217 2024-10-18 22:06:38 +02:00
new boolean difference meshing issue with surfaces

Is this still an issue? I can't replicate with the attached file.

Germano Cavalcante pushed to main at blender/blender 2024-10-18 19:57:12 +02:00
784739499e Merge branch 'blender-v4.3-release'
97816b3936 Fix #129161: Snap Toggle turning on after confirming with 'Set Snap Base'
df3796a668 Fix: GPv3: Interpolation tool doesn't fail if no frame mapping is found
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Germano Cavalcante closed issue blender/blender#129161 2024-10-18 19:57:10 +02:00
Snap turning on after transform.
Germano Cavalcante commented on issue blender/blender#129161 2024-10-18 19:33:56 +02:00
Snap turning on after transform.

In fact, this was not expected. Fix pushed to 4.3 Thanks!

Germano Cavalcante pushed to blender-v4.3-release at blender/blender 2024-10-18 19:30:09 +02:00
97816b3936 Fix #129161: Snap Toggle turning on after confirming with 'Set Snap Base'
Germano Cavalcante pushed to cleanup_intersect at mano-wii/blender-test-data 2024-10-17 22:19:43 +02:00
bf88420d0d Modifiers: Update tests for Boolean face index changes
Germano Cavalcante created branch cleanup_intersect in mano-wii/blender-test-data 2024-10-17 22:19:43 +02:00
Germano Cavalcante deleted branch cleanup_intersect from mano-wii/blender-test-data 2024-10-17 22:13:37 +02:00
Germano Cavalcante pushed to cleanup_intersect at mano-wii/blender-test-data 2024-10-17 21:54:31 +02:00
fd354cebb1 Comment GHash --> Map
b6accd1f5a Merge remote-tracking branch 'origin/main' into cleanup_intersect
d0e4e9ae2e Updated submodule tests/data
4c8571c79a Change 'K key' to 'const K& key' and 'T val' to 'T *val'
4f4c3f73b6 Cleanup: Replace deprecated OIIO APIs with modern ones
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Germano Cavalcante created branch cleanup_intersect in mano-wii/blender-test-data 2024-10-17 21:54:31 +02:00
Germano Cavalcante pushed to cleanup_intersect at mano-wii/blender 2024-10-17 21:46:32 +02:00
fd354cebb1 Comment GHash --> Map
Germano Cavalcante created repository mano-wii/blender-test-data 2024-10-17 21:37:58 +02:00
Germano Cavalcante commented on pull request blender/blender#129130 2024-10-17 21:15:57 +02:00
Cleanup: Use C++ data-structures in bmesh_intersect.cc

The tests are failing because the order of the items in for (auto item : s.face_edges.items()) is now different from the original GHashIterator order.

For now, I have just updated the tests…

Germano Cavalcante pushed to cleanup_intersect at mano-wii/blender 2024-10-17 21:03:25 +02:00
b6accd1f5a Merge remote-tracking branch 'origin/main' into cleanup_intersect
d0e4e9ae2e Updated submodule tests/data
4c8571c79a Change 'K key' to 'const K& key' and 'T val' to 'T *val'
4f4c3f73b6 Cleanup: Replace deprecated OIIO APIs with modern ones
56e6eb6d6d Fix merge issue
Compare 47 commits »
Germano Cavalcante commented on pull request blender/blender#129130 2024-10-17 15:34:07 +02:00
Cleanup: Use C++ data-structures in bmesh_intersect.cc

Points mentioned have been addressed. (I left only the constructor and destructor to initialize and clean up the struct).

@blender-bot build

Germano Cavalcante commented on pull request blender/blender#129130 2024-10-17 15:28:55 +02:00
Cleanup: Use C++ data-structures in bmesh_intersect.cc

Good point @deadpin! There is no need to allocate the key anymore. And int4 fits better. I let it go unnoticed.