Germano Cavalcante mano-wii
Germano Cavalcante commented on issue blender/blender#118726 2024-02-26 17:00:06 +01:00
Scaling object by -1 (to mirror) leads to odd sculpting brush behavior

In fact, the problem occurs due to normals that are inverted. The sculpt could detect this case and invert the brush. Whether it is intentional or not, the Sculpt, Paint & Texture team can…

Germano Cavalcante commented on issue blender/blender#118719 2024-02-26 16:50:11 +01:00
Thumbnails are not cropped to handle position

I can't confirm either. GIF.gif

@iss maybe you know what might be going on?

Germano Cavalcante commented on issue blender/blender#118669 2024-02-26 16:32:33 +01:00
Sudden freesezing on start

Thank you for the additional information. To further investigate the issue, it would be helpful to have a step-by-step guide on how to reproduce the problem on Windows.

If possible, please…

Germano Cavalcante commented on issue blender/blender#118669 2024-02-26 15:25:06 +01:00
Sudden freesezing on start

Thanks for the update @KonstantinsVisnevskis Are you able to find steps to reproduce the problem? See if it is related to #112599

Germano Cavalcante commented on issue blender/blender#118712 2024-02-26 14:59:50 +01:00
MP4 videos generated with 'H.264 lossless' do not work on most players

Hi @Siah-2,

I tested the issue on Windows using Blender 4.2 Alpha and a different image (since the one in your attachment isn't packed), and I rendered the animation.

I encountered a…

Germano Cavalcante pushed to main at mano-wii/.profile 2024-02-26 13:28:59 +01:00
18cca38e6e 2024: February 19 - 25
Germano Cavalcante closed issue blender/blender#118687 2024-02-24 22:20:49 +01:00
Drag and drop works for all formats except .fbx and .gltf
Germano Cavalcante commented on issue blender/blender#118687 2024-02-24 22:20:45 +01:00
Drag and drop works for all formats except .fbx and .gltf

Thanks for the info @deadpin.

As we can see in the link you provided:

Support for additional formats, notably those that are implemented as Python addons, will be added in the future.
```…
Germano Cavalcante commented on issue blender/blender#118688 2024-02-24 22:07:24 +01:00
Edit mode switches (Vertex, Edge, Face Select

Hi @9Kay,

To start troubleshooting, could you please try resetting Blender to its default settings? You can do this by going to File → Defaults → Load Factory Settings. After that, see if…

Germano Cavalcante closed issue blender/blender#118689 2024-02-24 22:03:31 +01:00
Grease Pencil surface projection attaches to UI elements
Germano Cavalcante commented on issue blender/blender#118689 2024-02-24 22:03:28 +01:00
Grease Pencil surface projection attaches to UI elements

Hi @blend_ellie,

Thank you for the report. If I remember correctly, this was an issue discussed on Blender 1.80 and this current behavior is intentional. The Grease Pencil's surface…

Germano Cavalcante commented on issue blender/blender#118682 2024-02-23 22:23:18 +01:00
Keyframes For Some Parameter Of Transform Cache Not Shown in timeline.

I can confirm, however this issue is very similar to the one described in #114097: Mesh sequence Cache modifier keyframes not visible in timeline (or dopesheet Cache File mode even).

Maybe we…

Germano Cavalcante closed issue blender/blender#118684 2024-02-23 21:57:40 +01:00
Edit Mode bug
Germano Cavalcante commented on issue blender/blender#118684 2024-02-23 21:57:36 +01:00
Edit Mode bug

This report does not contain all the requested information, which is required for us to investigate the issue.

Please submit a new report and carefully follow the instructions. Be sure to…

Germano Cavalcante pushed to main at mano-wii/.profile 2024-02-23 20:24:09 +01:00
62aeda97e8 2024: February 12 - 18
Germano Cavalcante commented on issue blender/blender#118669 2024-02-23 18:51:02 +01:00
Sudden freesezing on start

Hi @KonstantinsVisnevskis,

Can you try the last daily build? https://builder.blender.org/download/. This issue seems related to another that was fixed by commit 3c71985a64 (a while ago).

Germano Cavalcante commented on issue blender/blender#118414 2024-02-23 03:24:59 +01:00
Shear: enter an angle instead of offset

To support this it would be convenient to copy some of the solutions seen in the "TRANSFORM_OT_rotate_normal" operator. Such as:

  • use angle property for "value" in transform_ops.cc.
  • use…
Germano Cavalcante commented on issue blender/blender#118481 2024-02-22 13:24:18 +01:00
Follow active quads dragging connected verts in uv space

Good to know that it is working flawlessly in the latest version :)

Blender 4.0 is not a Long-Term Support (LTS) version, which means it does not receive bug fixes anymore.

If you encounter…

Germano Cavalcante closed issue blender/blender#118563 2024-02-22 01:56:48 +01:00
GLTF Export does not include all Vertex Colors
Germano Cavalcante commented on issue blender/blender#118563 2024-02-22 01:56:44 +01:00
GLTF Export does not include all Vertex Colors

Thanks @Zuorion for the information. Based on the discussion, it seems that the original issue report regarding GLTF Export not including all Vertex Colors was resolved already and is not anymore…