Germano Cavalcante mano-wii
Germano Cavalcante deleted branch fix_110259 from mano-wii/blender 2024-02-16 16:30:04 +01:00
Germano Cavalcante deleted branch fix_115590 from mano-wii/blender 2024-02-16 16:26:00 +01:00
Germano Cavalcante commented on pull request blender/blender#116149 2024-02-16 16:17:52 +01:00
WIP: Snap Individual: improvements with mixed Face Nearest and Face Project

The angle of 45 degrees works really well. Anything above that leads to more snapping issues.

I hadn't seen that message! However, it looks like there was an error in the previous code. The…

Germano Cavalcante commented on pull request blender/blender#116149 2024-02-16 16:15:21 +01:00
WIP: Snap Individual: improvements with mixed Face Nearest and Face Project

I've been thinking about solutions to the issue of inclusion, and I believe I've found a good one. The rules for choosing the snap are:

  • If the Nearest snap point is occluded (behind the…
Germano Cavalcante pushed to transform_mixed at mano-wii/blender 2024-02-16 16:08:41 +01:00
08f3cd4b56 Transform: Test occlusion in individual Face Project if Nearest is also enabled
54110c56c4 Merge branch 'blender-v4.1-release'
745d2e18dc Fix #107228: AttributeGroup.new crash when layer cannot be created
0906201a4c Compositor: Fallback to a black color for invalid outputs
eabb4f16ce Revert "Fix: GPv3: Move dvert copy out of parallel for"
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Germano Cavalcante commented on issue blender/blender#118300 2024-02-16 14:26:30 +01:00
library override causes incorrect parenting (and subsequent problems)

I edited the description to include the new files. But again, I can't follow the steps, as I can't find the "JBUJeans_9015.Shape.001" object. ![image](/attachments/3dc22f3b-90d7-4ffd-b5af-e9a254d…

Germano Cavalcante commented on issue blender/blender#118345 2024-02-15 22:21:05 +01:00
subdivision desapear

It appears that this issue may be related to your graphics setup, as the Subdivision Surface modifier utilizes the GPU. If you prefer, you can disable GPU subdivision by following these steps:

1…

Germano Cavalcante commented on issue blender/blender#118203 2024-02-15 22:12:57 +01:00
Node Tools lose performance when loaded from library.

In order to investigate, could you please provide more specific and detailed steps on how to reproduce the problem from scratch?

Germano Cavalcante commented on issue blender/blender#118300 2024-02-15 22:10:48 +01:00
library override causes incorrect parenting (and subsequent problems)
  1. open the problem file, notice that object "JBUJeans_9015.Shape.001" is not a child of "rig-dz0.004"

Maybe the file was saved in a later step? "JBUJeans_9015.Shape.001" appears to be a…

Germano Cavalcante commented on issue blender/blender#118343 2024-02-15 21:27:12 +01:00
crashing when switching to render mode

The report still doesn't have much information to know what's going on. Please open Blender's installation directory and double click on the blender_debug_gpu.cmd. This will start Blender in…

Germano Cavalcante commented on issue blender/blender#118337 2024-02-15 20:27:11 +01:00
Image Access in Compositor Backdrop is not thread-safe

When trying to replicate the problem in the latest daily build, I found that neither Tiled nor Full Frame options are available. It appears that these…

Germano Cavalcante closed issue blender/blender#118331 2024-02-15 19:58:36 +01:00
Adding loop cut screws up normals
Germano Cavalcante commented on issue blender/blender#118331 2024-02-15 19:58:33 +01:00
Adding loop cut screws up normals

This result is expected. The normals don't match as you can see in this image: image

You can work around the problem using AutoSmooth or…

Germano Cavalcante commented on issue blender/blender#118334 2024-02-15 19:41:09 +01:00
GPv3: Crash when removing a layer and then reloading the file

Thank you for the report. I can confirm the crash not only in the GPv3 engine but also in the default Grease Pencil.

Here is the crash stack:

>	blender.exe!GreasePencil::get_drawing_at(…
Germano Cavalcante commented on issue blender/blender#118325 2024-02-15 19:23:06 +01:00
Cycles: Objects are invisible in viewport when an object scale is 0

Hi @max-mustermann,

Thank you for reporting this issue. I can confirm the problem you described, where objects with a scale of 0 on one axis are invisible in the shaded viewport with Cycles,…

Germano Cavalcante closed issue blender/blender#118314 2024-02-15 18:51:49 +01:00
Gpencil layer matrix applied on object duplication
Germano Cavalcante commented on issue blender/blender#118314 2024-02-15 18:51:46 +01:00
Gpencil layer matrix applied on object duplication

Thanks for the report, I can confirm, however I notice this issue has been reported before, see: #95754: GPencil: Layer transform is duplicated when duplicating object

Apparently the…

Germano Cavalcante commented on issue blender/blender#118310 2024-02-15 17:09:38 +01:00
freestyle becomes invisible above a certain resolution in complex scenes

Hi @Comet.x,

Thank you for reporting this issue. I can confirm that the problem you described with freestyle lines becoming invisible at hight resolutions is this specific file.

This issue…

Germano Cavalcante closed issue blender/blender-addons#105181 2024-02-15 12:49:43 +01:00
The Mesh Line tool is missing from Object Mode and can't be used if the startup file is empty.
Germano Cavalcante commented on issue blender/blender-addons#105181 2024-02-15 12:49:41 +01:00
The Mesh Line tool is missing from Object Mode and can't be used if the startup file is empty.

The Mesh Line tool is designed to work only in Edit Mode, similar to the Knife Tool. This means that it won't be available in Object Mode or when using a blank template. This behavior is intentional.