Germano Cavalcante mano-wii
Germano Cavalcante commented on issue blender/blender#118147 2024-02-13 16:18:24 +01:00
GPUFrameBuffer.read_color() returns garbage

These steps to convert to numpy, reshape, then copy, are a bit obscure. It doesn't make it clear whether the buffer is copied (which can be slow).

Transpose should not be necessary as shown in…

Germano Cavalcante commented on issue blender/blender#118206 2024-02-13 16:06:13 +01:00
After purge Blender not deleting assets\materials

Hi @ManBlender, thank you for reporting this issue.

To troubleshoot this, I would suggest checking for any "Fake Users" that might be keeping the assets and materials in your project. You can…

Germano Cavalcante commented on issue blender/blender#118203 2024-02-13 16:01:50 +01:00
Node Tools lose performance when loaded from library.

Thanks for reporting this issue.

The step "make a tool that uses some position or rotation sliders" is a bit vague. Could you please provide us with a simple .blend file that contains a…

Germano Cavalcante commented on pull request blender/blender#118196 2024-02-13 15:44:18 +01:00
Fix #112395: Proportional editing indicator in Graph Editor and Dope Sheet

Just put GPU_blend(GPU_BLEND_NONE); at the end. GPU_BLEND_ALPHA is a little more computationally intensive, so for some micro-micro-efficiency, it is good to avoid GPU_BLEND_ALPHA being…

Germano Cavalcante commented on issue blender/blender#118164 2024-02-13 15:34:10 +01:00
Radial sculpting doesn't give the same effect on all sides

I can confirm the problem. Only happens if you hold Ctrl.

System Information Operating system: Windows-10-10.0.22621-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2…

Germano Cavalcante pushed to main at blender/blender 2024-02-13 15:00:10 +01:00
1dd163c2f7 Fix: build error with 'WITH_CXX_GUARDEDALLOC'
Germano Cavalcante closed issue blender/blender#117623 2024-02-13 14:48:35 +01:00
Automatic Weights broken if objects is mirrored
Germano Cavalcante commented on issue blender/blender#117623 2024-02-13 14:48:32 +01:00
Automatic Weights broken if objects is mirrored

From the video I could see what was happening. When you apply the scale to an object that has an inverted matrix (one of the axis is negative), the object's normal is inverted, and automatic…

Germano Cavalcante commented on pull request blender/blender#118196 2024-02-13 14:30:37 +01:00
Fix #112395: Proportional editing indicator in Graph Editor and Dope Sheet

The else if (ELEM(t->spacetype, SPACE_GRAPH, SPACE_ACTION)) { condition within drawPropCircle can then be removed.

Germano Cavalcante commented on pull request blender/blender#118196 2024-02-13 14:30:36 +01:00
Fix #112395: Proportional editing indicator in Graph Editor and Dope Sheet

Here for example the state is changed (GPU_BLEND_ALPHA) but not restored in the end.

Germano Cavalcante commented on pull request blender/blender#118196 2024-02-13 14:30:35 +01:00
Fix #112395: Proportional editing indicator in Graph Editor and Dope Sheet

I would double check if you really need to check and restore the "depth_test".

Germano Cavalcante commented on pull request blender/blender#118196 2024-02-13 14:30:34 +01:00
Fix #112395: Proportional editing indicator in Graph Editor and Dope Sheet

GPU_matrix_push is only required when the matrix needs to be edited (with any GPU_matrix_ function), this does not appear to be the case here.

Germano Cavalcante commented on issue blender/blender#118147 2024-02-13 13:35:57 +01:00
GPUFrameBuffer.read_color() returns garbage

It's not simply transposed, the behavior is quite a bit trickier.

It is transposed. If you modify the line pixels = np.asarray(buffer).reshape(-1) to `pixels = np.asarray(buffer).T.res…

Germano Cavalcante commented on issue blender/blender-addons#105177 2024-02-13 13:24:18 +01:00
Update Sapling Tree Generator to version 4

Hi @Tarek-Hasan,

Thank you for the report. Please note that this bug tracker is primarily for reporting bugs and errors in Blender. If you have a request or suggestion for addon improvements,…

Germano Cavalcante closed issue blender/blender-addons#105177 2024-02-13 13:24:18 +01:00
Update Sapling Tree Generator to version 4
Germano Cavalcante commented on issue blender/blender#118147 2024-02-12 19:53:27 +01:00
GPUFrameBuffer.read_color() returns garbage

From what I can see, it's not garbage. The values in the image are transposed (rows are columns and columns are rows). I would need to investigate in more detail, I don't know if there is an…

Germano Cavalcante pushed to main at blender/blender 2024-02-12 18:59:23 +01:00
1c77779160 Refactor: Store a 'Mesh' in the editmesh snap cache and use it for snapping
Germano Cavalcante deleted branch snap_refactor from mano-wii/blender 2024-02-12 18:59:23 +01:00