Bastien Montagne mont29
  • Amsterdam, The Netherlands
  • Blender developer, mainly focused on 'Core' module.

  • Joined on 2010-10-07
Bastien Montagne suggested changes for blender/blender#129746 2024-11-21 11:10:18 +01:00
Refactor: Readfile: extract function to decode .blend file header

Some minor comments below, but generally LGTM.

Bastien Montagne commented on pull request blender/blender#129746 2024-11-21 11:10:16 +01:00
Refactor: Readfile: extract function to decode .blend file header

don't think the try_ part is adding any useful info here?

Bastien Montagne commented on pull request blender/blender#129746 2024-11-21 11:10:15 +01:00
Refactor: Readfile: extract function to decode .blend file header

This is fairly confusing semantically.

Bastien Montagne closed issue blender/blender#130289 2024-11-21 11:02:07 +01:00
bpy.data.libraries.load doesn't load matrix_world (worked in 3.6.5 and older)
Bastien Montagne commented on issue blender/blender#130289 2024-11-21 11:02:03 +01:00
bpy.data.libraries.load doesn't load matrix_world (worked in 3.6.5 and older)

This is exactly the same issue as #125335, this data is now runtime-only, so it is not saved in blendfiles, and not read from them either anymore.

Bastien Montagne suggested changes for blender/blender#130591 2024-11-21 10:54:03 +01:00
Blenloader: use int64_t in API more consistently

I am not convinced that size_t for size in bytes should be replaced by int64_t. There is nothing about this in the integer type section of our style guide. In fact, example in the naming section even uses size_t for size-in-bytes value.

Bastien Montagne pushed to main at blender/blender 2024-11-21 10:29:49 +01:00
dbc8b29519 glTF: Draco: Fix #130545 - Windows Draco dll was not in right directory
Bastien Montagne closed issue blender/blender#130545 2024-11-21 10:29:47 +01:00
Error with import of glTF file in Blender 4.3 (missing extern_draco.dll)
Bastien Montagne deleted branch fix_130545_draco_dll_path from JulienDuroure/blender 2024-11-21 10:29:47 +01:00
Bastien Montagne merged pull request blender/blender#130572 2024-11-21 10:29:45 +01:00
Fix #130545: glTF: Draco: - Windows Draco dll was not in right directory
Bastien Montagne commented on issue blender/blender#130545 2024-11-21 10:28:56 +01:00
Error with import of glTF file in Blender 4.3 (missing extern_draco.dll)

@JulienDuroure I will do it now.

4.3.1 is already certain at that point, but most likely we'll wait at least a couple of weeks to try and gather all the critical issues. ;)

Bastien Montagne pushed to main at mont29/blender 2024-11-20 16:42:32 +01:00
cc85ac20bd Fix: Overlay-Next: Wireframe always drawn in sculpt mode
Bastien Montagne pushed to main at mont29/blender 2024-11-20 16:05:11 +01:00
1e7e776b34 Fix: Overlay-Next: Broken edit mode on some Nvidia GPU / drivers
406e93525f Fix #130535: Name of Object not updated in viewport when name clashes.
e49498a795 Compositor: Implement Classic Kuwahara for new CPU compositor
71e971700c Compositor: Implement Summed Area Table for new CPU compositor
f4767bea72 Compositor: Implement Pixelate for new CPU compositor
Compare 11 commits »
Bastien Montagne deleted branch tmp-fix-130535 from mont29/blender 2024-11-20 15:25:13 +01:00
Bastien Montagne pushed to main at blender/blender 2024-11-20 15:25:12 +01:00
406e93525f Fix #130535: Name of Object not updated in viewport when name clashes.
Bastien Montagne closed issue blender/blender#130535 2024-11-20 15:25:10 +01:00
Name of Object not updated in viewport when name clashes
Bastien Montagne merged pull request blender/blender#130596 2024-11-20 15:25:09 +01:00
Fix #130535: Name of Object not updated in viewport when name clashes.
Bastien Montagne pushed to main at mont29/blender 2024-11-20 12:43:41 +01:00
c51615923b Fix #130420: Undo/Redo broken when using Transfer Mode operator.