Block a user
Refactor: Readfile: extract function to decode .blend file header
Some minor comments below, but generally LGTM.
Refactor: Readfile: extract function to decode .blend file header
don't think the try_
part is adding any useful info here?
Refactor: Readfile: extract function to decode .blend file header
This is fairly confusing semantically.
bpy.data.libraries.load doesn't load matrix_world (worked in 3.6.5 and older)
bpy.data.libraries.load doesn't load matrix_world (worked in 3.6.5 and older)
This is exactly the same issue as #125335, this data is now runtime-only, so it is not saved in blendfiles, and not read from them either anymore.
Blenloader: use int64_t in API more consistently
I am not convinced that size_t
for size in bytes should be replaced by int64_t
. There is nothing about this in the integer type section of our style guide. In fact, example in the naming section even uses size_t
for size-in-bytes value.
Error with import of glTF file in Blender 4.3 (missing extern_draco.dll)
Bastien Montagne
deleted branch fix_130545_draco_dll_path from JulienDuroure/blender
2024-11-21 10:29:47 +01:00
Fix #130545: glTF: Draco: - Windows Draco dll was not in right directory
Error with import of glTF file in Blender 4.3 (missing extern_draco.dll)
@JulienDuroure I will do it now.
4.3.1 is already certain at that point, but most likely we'll wait at least a couple of weeks to try and gather all the critical issues. ;)
1e7e776b34
Fix: Overlay-Next: Broken edit mode on some Nvidia GPU / drivers
406e93525f
Fix #130535: Name of Object not updated in viewport when name clashes.
e49498a795
Compositor: Implement Classic Kuwahara for new CPU compositor
71e971700c
Compositor: Implement Summed Area Table for new CPU compositor
f4767bea72
Compositor: Implement Pixelate for new CPU compositor
Name of Object not updated in viewport when name clashes
Fix #130535: Name of Object not updated in viewport when name clashes.