Bastien Montagne mont29
  • Amsterdam, The Netherlands
  • Blender developer, mainly focused on 'Core' module.

  • Joined on 2010-10-07
Bastien Montagne commented on pull request blender/blender#106718 2023-04-12 13:03:02 +02:00
I18n: disambiguate a few messages

Re existing context/massage pairs, would be interesting to know why.how these existing pairs are generated? Could be either from previous 'bad' context usage, or from some automatically generated/u…

Bastien Montagne commented on pull request blender/blender#106718 2023-04-12 13:00:56 +02:00
I18n: disambiguate a few messages

Sounds good, but indeed would have it as a separate 'cleanup' commit then.

Bastien Montagne pushed to F-106246 at mont29/blender 2023-04-12 12:47:01 +02:00
46235bfa23 Fix #106246: Outliner: Crash on deleting the multi-level objects hierarchy.
3f4f975228 I18n: fix footer in the text editor when loading an external file
007c9e4e47 Fix #106427: Vector Math node does not appear in node search
1771ded381 Fix: Call OpenImageIO correctly when creating grayscale images
022652beb9 Fix #106794: Changing active camera changes other viewport local cameras
Compare 24 commits »
Bastien Montagne deleted branch dp_fix_text_footer from pioverfour/blender 2023-04-12 12:19:14 +02:00
Bastien Montagne merged pull request blender/blender#106716 2023-04-12 12:19:12 +02:00
I18n: fix footer in the text editor when loading an external file
Bastien Montagne pushed to main at blender/blender 2023-04-12 12:19:11 +02:00
3f4f975228 I18n: fix footer in the text editor when loading an external file
Bastien Montagne suggested changes for blender/blender#106718 2023-04-12 12:18:17 +02:00
I18n: disambiguate a few messages
Bastien Montagne commented on pull request blender/blender#106718 2023-04-12 12:18:17 +02:00
I18n: disambiguate a few messages

While am not necessarily against a new 'MODIFIER' context, I think that this use case is a poor advocate for it. Clipping here (as opposed to camera clipping) is more related to geometry in general, so would rather (slightly) abuse BLT_I18NCONTEXT_ID_MESH here instead.

Bastien Montagne commented on pull request blender/blender#106718 2023-04-12 12:18:16 +02:00
I18n: disambiguate a few messages

This should also be re-sorted below the filebrowser one then.

Bastien Montagne commented on pull request blender/blender#106718 2023-04-12 12:18:16 +02:00
I18n: disambiguate a few messages

would rather use id_volume context then? Same for other cases below of course.

Bastien Montagne commented on pull request blender/blender#106718 2023-04-12 12:18:16 +02:00
I18n: disambiguate a few messages

id_object context (and same for other cases below as well).

Bastien Montagne deleted branch dp_fix_106427_vector_math from pioverfour/blender 2023-04-12 12:02:08 +02:00
Bastien Montagne pushed to main at blender/blender 2023-04-12 12:02:05 +02:00
007c9e4e47 Fix #106427: Vector Math node does not appear in node search
Bastien Montagne merged pull request blender/blender#106579 2023-04-12 12:02:04 +02:00
Fix #106427: Vector Math node does not appear in node search
Bastien Montagne closed issue blender/blender#106427 2023-04-12 12:02:03 +02:00
Shader Editor in Simplified Chinese Search cannot find vector Math(矢量运算) node
Bastien Montagne closed issue blender/blender-addons#104516 2023-04-12 11:57:00 +02:00
Blender 3.5 Gltf fails to export materials on GN objects
Bastien Montagne commented on issue blender/blender-addons#104516 2023-04-12 11:56:59 +02:00
Blender 3.5 Gltf fails to export materials on GN objects

Infact, there was already a TODO task for this actually, see #96721.