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Blender 3.5 Gltf fails to export materials on GN objects
Blender 3.5 Gltf fails to export materials on GN objects
Reopening since only the FBX case was addressed in 893100d8e3.
FBX import/export: Fix Camera rotation
Am missing a bit of context/explanation about why this fix would be the proper solution here? Would also be good to know if this was successfully tested at least against the major game engines…
Assigning brush to tool settings for curves sculpt does not work well with tools
It would be good to get to a conclusion here... @ideasman42 again, think you know the tool system the best, so would be good to have your feedback here? :)
Bastien Montagne
deleted branch fbx_fix_geometry_nodes_mat_export_pr from Mysteryem/blender-addons
2023-04-12 11:27:06 +02:00
Blender 3.5 Gltf fails to export materials on GN objects
Fix: FBX fails to export materials on geometry nodes objects
Regression: Crash on deleting the multi-level hierarchy
Note that 'recent' changes have merely revealed the underlying issue, problem most likely exists since origin of this feature in 2019...
Fix #106246: Crash on deleting the multi-level hierarchy
Fix #106246: Crash on deleting the multi-level hierarchy
Neither of these changes would fix the root of the issue imho, they just happen to work here because of 'chance' (and probably how allocation of memory works), but the root of the issue is as…
Fix #106246: Outliner: Crash on deleting the multi-level objects hierarchy.