Bastien Montagne mont29
  • Amsterdam, The Netherlands
  • Blender developer, mainly focused on 'Core' module.

  • Joined on 2010-10-07
Bastien Montagne pushed to main at mont29/blender-addons 2023-02-16 10:31:40 +01:00
648124b647 glTF: Bump to 3.6 in main branch
Bastien Montagne pushed to main at mont29/blender 2023-02-16 10:31:36 +01:00
c39b81d832 UI: Improvement to screen_find_area_xy
6e7242f00c Merge branch 'blender-v3.5-release'
4cb119f533 Fix #104584: Reassigning effect strip input does not update its position
10c0c2a156 Windows: allow windows to span multiple monitors
ab63fe9eab Cleanup: format
Compare 28 commits »
Bastien Montagne created repository mont29/flamenco 2023-02-15 17:08:30 +01:00
Bastien Montagne pushed to main at mont29/blender-addons-contrib 2023-02-15 14:42:36 +01:00
8f4599c4fb Cleanup: delete .arcconfig
Bastien Montagne pushed to main at mont29/blender-addons 2023-02-15 14:42:35 +01:00
80e7acbe26 Cleanup: delete .arcconfig
Bastien Montagne pushed to main at mont29/blender 2023-02-15 14:42:31 +01:00
d8112ec1ea Revert "Splash screen for Blender 3.5"
6417da28a8 Revert "Blender 3.5 Beta:"
33193093b1 Merge branch 'blender-v3.5-release'
a0b4da2bd0 Splash screen for Blender 3.5
904b7e4e41 Blender 3.5 Beta:
Compare 19 commits »
Bastien Montagne commented on pull request blender/blender#104518 2023-02-15 14:40:06 +01:00
Vulkan: Initial Compute Shaders support.

Only checked the parts in GHOST currently. I find the API documentation scattering between GHOST_C-api.h, GHOST_IContext.h, and others, fairly confusing...

Bastien Montagne commented on pull request blender/blender#104518 2023-02-15 14:40:05 +01:00
Vulkan: Initial Compute Shaders support.

Documentation? ;)

Bastien Montagne commented on pull request blender/blender#104518 2023-02-15 14:13:41 +01:00
Vulkan: Initial Compute Shaders support.

Bah forgot to re-enable vulkan before trying again...

Yes tests are working and passing now with this command, not sure why running it with something like `CTest -R "Vulkan" does not work though...

Bastien Montagne pushed to F-link-override-basics at mont29/blender 2023-02-15 12:22:44 +01:00
247be14fa0 Add a basic support to BKE library linking code to generate liboverrides.
4387dbf03e Curves: Replace quick fur operator, add to add menu
837ba82402 Fix #90629: VSE: Split selection is determined by menu position
1a94457586 Fix #104760: GPencil Fill Gap circles no longer disappear when blue line appear
35cde8b5fd Curves: move edit mode out of experimental
Compare 39 commits »
7b348a8475 Removed _apple_ functions and replaced with #if guards for CWD utility helpers
311b776522 Add messaging to test cases. Use std::tmpnam for creating a temporary file.
a75403ea7a T99807: Separate logic for changing working directory.
837ba82402 Fix #90629: VSE: Split selection is determined by menu position
1a94457586 Fix #104760: GPencil Fill Gap circles no longer disappear when blue line appear
Compare 401 commits »
Bastien Montagne commented on pull request blender/blender#104525 2023-02-15 11:14:31 +01:00
BLI: add function for changing working directory

Although not strictly mandatory, it's good practice to add a comment reminder of the entering condition when the closing #endif is a bit far away in code: #endif /* !defined (__APPLE__) */

Bastien Montagne approved blender/blender#104525 2023-02-15 11:14:31 +01:00
BLI: add function for changing working directory

Besides the two style-related comments below, this LGTM now. No need for another review from me once these are addressed.

Bastien Montagne commented on pull request blender/blender#104525 2023-02-15 11:14:30 +01:00
BLI: add function for changing working directory

These (and the ones below inside the `` block) should be indented (# if defined(WIN32)). clangformat should handle that for you if configured in your IDE... Otherwise please run make format before committing. ;)

Bastien Montagne commented on pull request blender/blender#104518 2023-02-15 11:02:02 +01:00
Vulkan: Initial Compute Shaders support.

Patch builds for me with WITH_VULKAN_BACKEND enabled.

How do we run these tests? I enabled both draw and render Opengl options in CMake, but these do not seem to run any of the GPU ones…

Bastien Montagne pushed to main at mont29/blender 2023-02-15 10:20:30 +01:00
fc6d13eced Cleanup: extract the check to save a blend file into a function
e424931cf7 Cleanup: rename Byte to Bytes in Python string utilities
6661342dc5 Mesh: Set active attribute values edit mode operator
02c3889b1c Cleanup: quiet clang warnings
8d35b28f2a Cleanup: spelling in comments
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