Nathan Vegdahl nathanvegdahl
  • Amsterdam, Netherlands
  • https://cessen.com
  • Animator, rigger, and software developer. Currently working at the Blender Institute as a developer on Blender's animation system.

    Been using Blender since 1998, and worked on Big Buck Bunny and Sintel (two of Blender's open movie projects).

  • Joined on 2003-03-21
Nathan Vegdahl commented on pull request blender/blender#129980 2024-11-08 11:30:02 +01:00
Refactor: move keyingsets to animrig

Same style comment again. But also, it looks like the blender namespace is already used here, so they can additionally be shortened to just animrig::.

Nathan Vegdahl commented on pull request blender/blender#129980 2024-11-08 11:30:00 +01:00
Refactor: move keyingsets to animrig

Same style comment as above.

Nathan Vegdahl commented on pull request blender/blender#129980 2024-11-08 11:29:59 +01:00
Refactor: move keyingsets to animrig

Just stylistic preference, so feel free to ignore:

Nathan Vegdahl pushed to slotted_actions at nathanvegdahl/blender-manual 2024-11-07 16:08:39 +01:00
1776d8a493 More work on the action docs
Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-11-07 12:10:50 +01:00
5cfb9f7307 Update reports/2024.md
Nathan Vegdahl commented on pull request blender/blender#129376 2024-11-07 12:09:56 +01:00
Anim: Dope Sheet, Select by Key Type

Code-wise this looks good to me (aside from an errant code comment that can be addressed while landing). And in testing it behaves as described.

Nathan Vegdahl commented on pull request blender/blender#129376 2024-11-07 12:09:55 +01:00
Anim: Dope Sheet, Select by Key Type

Isn't this setting selection state, not interpolation?

Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-11-07 11:10:54 +01:00
c2d8fe2490 Update reports/2024.md
Nathan Vegdahl approved blender/blender#129804 2024-11-04 16:49:42 +01:00
Anim: add debug operator for printing anim channel info

Looks good to me, and works great in testing.

Nathan Vegdahl pushed to main at nathanvegdahl/blender_build_scripts 2024-11-04 14:10:48 +01:00
effa3df847 More reliable way of building with ccache.
Nathan Vegdahl approved blender/blender#129356 2024-11-04 13:45:13 +01:00
Anim: add slot selector to NLA Action track buttons

Looks good to me, and works great in testing.

Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-11-01 10:21:58 +01:00
ffbf2e57ad Update reports/2024.md
Nathan Vegdahl approved blender/blender#129052 2024-11-01 10:19:04 +01:00
Fix #125816: Clear constraint while action baking not doing visual keying

I took a step back and just fixed what the bug report complained about, namely the description.

Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-10-18 10:22:12 +02:00
46a44e559a Update reports/2024.md
Nathan Vegdahl created pull request blender/blender-manual#104974 2024-10-17 16:12:33 +02:00
WIP: update Action documentation
Nathan Vegdahl pushed to slotted_actions at nathanvegdahl/blender-manual 2024-10-17 15:56:35 +02:00
9691c33e4e WIP: update Action documentation for slots, etc.
Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-10-17 11:16:12 +02:00
a8e03b4386 Update reports/2024.md
Nathan Vegdahl approved blender/blender#129120 2024-10-17 11:15:43 +02:00
Fix #123963: Unable to select through unselectable bones

Looks good, and works great in testing.

Nathan Vegdahl commented on pull request blender/blender#129052 2024-10-17 11:11:04 +02:00
Fix #125816: Clear constraint while action baking not doing visual keying

@dr.sybren @JulianEisel Do either of you have any insight into whether/how we could do this in an operator's options?

Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-10-17 10:36:01 +02:00
32887aeb7c Update reports/2024.md