Directory Structure issues and/or questions #306
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Reference: studio/blender-studio-tools#306
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I'm having so much fun getting this whole pipeline set up and I love what you all are building. I think i've run into a few potential issues.
I have gone thru all the pipeline docs many times and have watched @nick's bcon23 "Blender Studio Pipeline - Editorial Workflow" talk many times but haven't been able to solve these.
I'm running on macOS 14.5 on a macbook pro with an M1 Max chip, using blender daily build, and my kitsu setup is on an ubuntu server machine
1. blender_kitsu "Project Root Directory"
In @nick's bcon23 talk he set the blender_kitsu "Project Root Directory" pref to the
/svn/
dir.This makes sense but when I finish my edit file, and all is synced with my kitsu server, when i create a new shot file based on one of the sequence/shots, a new svn dir is generated within what i assume is the project root dir, which is set to my svn dir, you can see in my tree below
data/test-project/svn/svn/pro/shots/...
:2. Shot Builder Actions
Similarly to point 1, these buttons also duplicate the svn dir when the "Project Root Directory" is set to
<>/svn/
these result in generation of:
/svn/svn/pro/config/shot_builder/hooks.py
/svn/svn/pro/config/shot_builder/settings.json
/svn/svn/pro/config/shot_builder/templates
3. Other blender_kitsu pref settings
Here is a screenshot of my current blender_kitsu prefs:
Some questions about these fields:
./shared/editorial/footage/shots/
, according to @nick's talk./shared/editorial/footage/frames/
but not sure if it should instead be something in the./frames/
dir4. Shot Builder / Edit Export offsets
Is the 101 frame offset just a strategy for padding out the beginning of a file just in case an animation needs to be stretched leftward? That would make sense and seems like a good idea, just wanted to make sure that it wasn't a leftover setting from project gold or something
5. init_project_folder_structure.py
Great to have this script. Only question here:
When i run
<>/scripts/project-tools/init_project_folder_structure.py <project dir>
followed by./update_addons.py
I initially get the errorEnsure script is run out of Project Tools directory /Users/main/Blender/test-project/shared/artifacts/addons does not exist
. obvious easy fix, add theaddons
dir inshared/artifacts
but seems it would make sense to haveshared/artifacts/addons
generated from./update_addons.py
. I'd be happy to write a pull request for this, just lmk if that is the intended behavior6. Kitsu Context: Type == Edit
I can't find what the
Edit
field is supposed to align with in Kitsu. Is this something I'm supposed to set in Kitsu first?7. userpref.blend
What is the intended behavior for setting up and altering userpref.blend if I am using the daily build launched with
./run_blender.py
? is the idea that I launch blender with the script and then open this file, set up all of my preferences and then those preferences will be loaded with all future sessions launched from the script?8. "TV Show" kitsu project type
One last question: is there an ideal dir structure for kitsu productions set to "TV Show" type? Ideally i can have assets in a single folder that all episodes can share. Kitsu has the "Main Pack" option for assets. Ideally i could have a dir for the "tv show" with directories for each episode where individual local/shared/svn dirs exist. is there a structure where "Main Pack" assets should be stored instead of in
/svn/pro/assets
Again, would be super happy and excited to contribute in any way I can, I think blender studio and this project are incredible
Directory Structure issues and/or quesetionsto Directory Structure issues and/or questions