Docs: Project Tools Update #156
@ -84,32 +84,44 @@ This is the folder that should be shared over the network. (By using Syncthing,
|
|||||||
### Populating `SVN`
|
### Populating `SVN`
|
||||||
This is the folder that should contain a version controlled file system to be shared over the network. (By using SVN, GIT-LFS, etc) Connect this folder to your version control software of choice and create the following folder structure.
|
This is the folder that should contain a version controlled file system to be shared over the network. (By using SVN, GIT-LFS, etc) Connect this folder to your version control software of choice and create the following folder structure.
|
||||||
|
|
||||||
<!--- TODO Need to improve, ask Sebastian maybe --->
|
#### Initial Directory Set-Up
|
||||||
|
1. Sym-Link the SVN Folder to `/{my_project}/svn` or create your SVN Folder directly in the target directory.
|
||||||
|
2. Use the following commands to generate the below folder structure.
|
||||||
|
```bash
|
||||||
|
cd /data/blender-studio-pipeline/scripts/project-tools
|
||||||
|
./init_folder_structure /data/my_project/svn svn_folder_structure.json
|
||||||
|
```
|
||||||
|
|
||||||
|
#### Add Existing Directory to User Workstation
|
||||||
|
1. Sym-Link the SVN Folder to `/{my_project}/svn` or Clone your SVN Folder directly into the target directory.
|
||||||
|
|
||||||
|
|
||||||
```bash
|
```bash
|
||||||
.
|
.
|
||||||
├── config
|
└── svn /
|
||||||
│ └── asset_pipeline_config
|
├── dev / # Anything related to early development or tests
|
||||||
├── previz # Anything related to early development or pre-production tests
|
│ ├── boards
|
||||||
└── pro # All files from the production
|
│ ├── concepts
|
||||||
├── promo # Promotional material. Often created near the end of production
|
│ └── tests
|
||||||
├── animation_test # For pre-production
|
├── pre/ # For pre-production
|
||||||
├── shot_builder # Studio tool configs
|
│ ├── assets
|
||||||
├── lib # All assets from the production
|
│ └── shots
|
||||||
│ ├── brushes
|
├── pro/ # All files from the production
|
||||||
│ ├── cam # Camera rig & setup
|
│ ├── assets/ # All assets from the production
|
||||||
│ ├── char # Characters & character variations
|
│ │ ├── cam # Camera rig & setup
|
||||||
│ ├── env # Environment asset libraries
|
│ │ ├── chars # Characters & character variations
|
||||||
│ ├── fx # Effects
|
│ │ ├── fx # Effects
|
||||||
│ ├── lgt # Lighting setups
|
│ │ ├── lgt # Lighting setups
|
||||||
│ ├── maps # General textures and HDRIs
|
│ │ ├── lib
|
||||||
│ ├── matlib # Materials
|
│ │ ├── maps # General textures and HDRIs
|
||||||
│ ├── nodes # General Node groups
|
│ │ ├── nodes # General Node groups
|
||||||
│ ├── poselib # Pose libraries for animation
|
│ │ ├── poses # Pose libraries for animation
|
||||||
│ ├── props
|
│ │ ├── props
|
||||||
│ ├── scripts
|
│ │ ├── scripts
|
||||||
│ └── sets
|
│ │ └── sets
|
||||||
└── shots #Structured into sequences
|
│ ├── config
|
||||||
|
│ └── shots #Structured into sequences
|
||||||
|
└── tools
|
||||||
```
|
```
|
||||||
## Kitsu Server Setup
|
## Kitsu Server Setup
|
||||||
Kitsu is a project management software used by the Blender Studio for task management. The server is used to assign tasks to artists, as well as a track each shot as it moves through production The Kitsu server is required for automatically building shots.
|
Kitsu is a project management software used by the Blender Studio for task management. The server is used to assign tasks to artists, as well as a track each shot as it moves through production The Kitsu server is required for automatically building shots.
|
||||||
|
Loading…
Reference in New Issue
Block a user