Blender Kitsu: Add Operator to Import Playblasts into Edit #274
@ -2481,7 +2481,7 @@ class KITSU_OT_shot_image_sequence(bpy.types.Operator):
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def execute(self, context: bpy.types.Context) -> Set[str]:
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# Get closest empty channel
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successes = []
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succeeded = []
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failed = []
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channel = int(self.channel_selection)
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addon_prefs = prefs.addon_prefs_get(context)
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@ -2511,19 +2511,19 @@ class KITSU_OT_shot_image_sequence(bpy.types.Operator):
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failed.append(str(directory))
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continue
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self.import_strip(context, strip, directory, channel)
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successes.append(str(directory))
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succeeded.append(str(directory))
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if len(metadata_strips) == 1:
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if len(failed) == 1:
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self.report(
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{"ERROR"}, f"Failed to import Image Sequence `{failed[0]}` does not exist"
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{"WARNING"}, f"Failed to import Image Sequence `{failed[0]}` does not exist"
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)
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return {"CANCELLED"}
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if len(successes) == 1:
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self.report({"INFO"}, f"Imported Image Sequence from `{successes[0]}`")
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if len(succeeded) == 1:
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self.report({"INFO"}, f"Imported Image Sequence from `{succeeded[0]}`")
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return {"FINISHED"}
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report_str = f"Imported {len(successes)} Image Sequences"
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report_str = f"Imported {len(succeeded)} Image Sequences"
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report_state = "INFO"
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if failed:
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report_state = "WARNING"
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