Add Lattice Magic
to Addons
#48
@ -3,6 +3,7 @@ This addon adds some Lattice-based utilities to Blender.
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Install like any other Blender addon: Download this repository as a .zip archive, then in Blender go to Edit->Preferences->Addons->Install Addon from File, and browse the zip you downloaded, and enable the checkbox for the addon.
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After that, you can find the Lattice Magic panel in the 3D Viewport's Sidebar, which you can bring up by pressing the N key.
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![](docs/lattice_magic.png)
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# Tweak Lattice
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@ -37,8 +38,13 @@ At first the Camera Lattice UI just shows an empty list. You can add an entry wi
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You must select a collection and a camera, then hit Generate Lattice. Note that you cannot change the resolution after the fact, so find a resolution that you're happy with, as you will be locked into that.
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### Parenting
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Although on creation, the lattice is parented to the camera, you can feel free to remove or change this parenting to your heart's desire, it shouldn't cause any issues. The lattice object also has a Damped Track constraint, the same applies there: You can remove it if you want.
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### Animation
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Animating the lattice is possible using shape keys. The addon provides some UI and helper operators for this, but at the end of the day it's up to you how you organize and keyframe these shape keys.
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Feel free to animate the lattice in object mode as you wish, although unless the above mentioned Damped Track constraint is enabled, you will only be able to rotate it on one axis.
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Animating the lattice's vertices is possible using shape keys. The addon provides some UI and helper operators for this, but at the end of the day it's up to you how you organize and keyframe these shape keys.
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The intended workflow is that a shape key should only be active for a single frame. To help with this, shape keys are named when they are added, according to the current frame. There are also some buttons above the list:
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- Zero All Shape Keys: Operator to set all shape key values to 0.0. This does not insert a keyframe!
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- Keyframe All Shape Keys: Operator to inserts a keyframe for all shape keys on the current frame with their current value.
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