Add Easy Weights
to pipeline docs
#51
Before Width: | Height: | Size: 65 KiB After Width: | Height: | Size: 65 KiB |
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 43 KiB After Width: | Height: | Size: 43 KiB |
Before Width: | Height: | Size: 374 KiB After Width: | Height: | Size: 374 KiB |
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 18 KiB |
@ -28,13 +28,13 @@ Simply select your mesh object and run the operator. The armature will be un-hid
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Run the operator again to reset the armature object's visibility states to what they were before you entered weight paint mode.
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Run the operator again to reset the armature object's visibility states to what they were before you entered weight paint mode.
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I recommend setting up a keybind for this, eg.:
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I recommend setting up a keybind for this, eg.:
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<img src="docs/toggle_wp_shortcut.png" width="400" />
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![toggle_wp_shortcut](/media/addons/easy_weights/toggle_wp_shortcut.png)
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If you don't want to use the hotkey editor, you can also just find the operator in the "Object" or "Weights" menus, and simply Right Click->Assign Shortcut.
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If you don't want to use the hotkey editor, you can also just find the operator in the "Object" or "Weights" menus, and simply Right Click->Assign Shortcut.
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### Weight Paint Context Menu
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### Weight Paint Context Menu
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The default context menu (accessed via W key or Right Click) for weight paint mode is not very useful.
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The default context menu (accessed via W key or Right Click) for weight paint mode is not very useful.
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The Custom Weight Paint Context Menu operator is intended as a replacement for it.
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The Custom Weight Paint Context Menu operator is intended as a replacement for it.
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<img src="docs/custom_wp_context_menu.png" width="250" />
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[custom_wp_context_menu](/media/addons/easy_weights/custom_wp_context_menu.png)
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_(The "OK" button is not needed, I just can't avoid it)_
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_(The "OK" button is not needed, I just can't avoid it)_
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This panel provides quick access to commonly needed tools, whether they are part of core Blender or the addon:
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This panel provides quick access to commonly needed tools, whether they are part of core Blender or the addon:
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@ -46,11 +46,11 @@ It lets you change the brush falloff type (Sphere/Projected) and the Front Faces
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Also, the color of your brushes will be darker when you're using Sphere falloff.
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Also, the color of your brushes will be darker when you're using Sphere falloff.
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I recommend to overwrite the shortcut of the default weight paint context menu like so:
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I recommend to overwrite the shortcut of the default weight paint context menu like so:
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<img src="docs/wp_context_menu_shortcut.png" width="500" />
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![wp_context_menu_shortcut](/media/addons/easy_weights/wp_context_menu_shortcut.png)
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### Hunting Rogue Weights
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### Hunting Rogue Weights
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The addon provides a super sleek workflow for hunting down rogue weights efficiently but safely, with just the right amount of automation. This functionality can be found in the Sidebar->EasyWeight->Weight Islands panel.
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The addon provides a super sleek workflow for hunting down rogue weights efficiently but safely, with just the right amount of automation. This functionality can be found in the Sidebar->EasyWeight->Weight Islands panel.
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<img src="docs/weight_islands.png" width="800" />
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![weight_islands](/media/addons/easy_weights/weight_islands.png)
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- After pressing Calculate Weight Islands and waiting a few seconds, you will see a list of all vertex groups which consist of more than a single island.
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- After pressing Calculate Weight Islands and waiting a few seconds, you will see a list of all vertex groups which consist of more than a single island.
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- Clicking the magnifying glass icon will focus the smallest island in the group, so you can decide what to do with it.
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- Clicking the magnifying glass icon will focus the smallest island in the group, so you can decide what to do with it.
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@ -60,7 +60,7 @@ The addon provides a super sleek workflow for hunting down rogue weights efficie
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### Vertex Group Operators
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### Vertex Group Operators
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The Vertex Groups context menu is re-organized with more icons and better labels, as well as some additional operators:
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The Vertex Groups context menu is re-organized with more icons and better labels, as well as some additional operators:
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<img src="docs/vg_context_menu.png" width="500" />
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![vg_context_menu](/media/addons/easy_weights/vg_context_menu.png)
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- **Delete Empty Deform Groups**: Delete deforming groups that don't have any weights.
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- **Delete Empty Deform Groups**: Delete deforming groups that don't have any weights.
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- **Delete Unused Non-Deform Groups**: Delete non-deforming groups that aren't used anywhere, even if they do have weights.
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- **Delete Unused Non-Deform Groups**: Delete non-deforming groups that aren't used anywhere, even if they do have weights.
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- **Delete Unselected Deform Groups**: Delete all deforming groups that don't correspond to a selected pose bone. Only in Weight Paint mode.
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- **Delete Unselected Deform Groups**: Delete all deforming groups that don't correspond to a selected pose bone. Only in Weight Paint mode.
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