MegaBag/data/m7a_info.py

406 lines
18 KiB
Python

#!/usr/bin/env python -------------------------------- -*- coding: utf-8 -*-#
# 2023 3DMish <Mish7913@gmail.com> #
# ----- ##### BEGIN GPL LICENSE BLOCK ##### ----- #
# #
# This program is free software; you can redistribute it and/or #
# modify it under the terms of the GNU General Public License #
# as published by the Free Software Foundation; either version 2 #
# of the License, or (at your option) any later version. #
# #
# This program is distributed in the hope that it will be useful, #
# but WITHOUT ANY WARRANTY; without even the implied warranty of #
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
# GNU General Public License for more details. #
# #
# ----- ##### END GPL LICENSE BLOCK ##### ----- #
import bpy, os, sys;
from bpy.types import Header, Menu;
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)) + "/");
from bpy_sys import (
q_register_class, q_unregister_class, get_prop, lc_cont_x, lc_space_separator,
r_unregister_class, r_register_class, ver_less, lc_scale, data_path, ver_more,
);
if ver_less(2,79,5):
bl_conf = {
"INFO_HT_header": None, "INFO_MT_editor_menus": None,
"INFO_MT_render": None, "INFO_MT_game": None,
"INFO_MT_window": None, "INFO_MT_help": None,
"INFO_MT_file": None,
}
else:
bl_conf = {
"INFO_HT_header": None, "INFO_MT_editor_menus": None,
"INFO_MT_area": None, "INFO_MT_view": None,
"INFO_MT_info": None, "INFO_MT_context_menu": None,
}
class INFO_MT_editor_menus (Menu):
bl_idname = "INFO_MT_editor_menus"
bl_label = ""
def draw(self, context):
self.draw_menus(self.layout, context)
@staticmethod
def draw_menus(lc_menu, context):
if ver_more(2,79,5):
lc_menu.menu("INFO_MT_view");
lc_menu.menu("INFO_MT_info");
else:
lc_render = context.scene.render;
lc_menu.menu("INFO_MT_file");
lc_menu.menu("INFO_MT_edit");
if lc_render.use_game_engine:
lc_menu.menu("INFO_MT_game");
else:
lc_menu.menu("INFO_MT_render");
lc_menu.menu("INFO_MT_window");
lc_menu.menu("INFO_MT_help");
class INFO_HT_header (Header):
bl_space_type = 'INFO';
def draw(self, context):
lc_main = self.layout;
lc_main.template_header();
lc_menu = lc_cont_x(lc_main);
if ver_more(2,79,5):
if (getattr(context.area, "show_menus") == get_prop("info_compact")):
lc_menu.menu("INFO_MT_editor_menus", text="Menu");
else:
INFO_MT_editor_menus.draw_menus(lc_menu, context);
else:
if (context.area.spaces[0].show_report_info == False):
lc_render = context.scene.render;
if (getattr(context.area, "show_menus") == get_prop("info_compact")):
lc_cont_x(lc_main, 1.2).menu("INFO_MT_editor_menus", text="Menu", icon="BLENDER");
lc_menu_size = 105;
else:
INFO_MT_editor_menus.draw_menus(lc_menu, context);
lc_menu_size = 255;
# --------------
lc_tabs_size = 0; lc_btn_size = 36;
lc_tabs = lc_cont_x(lc_main);
#lc_tabs.template_ID(context.window, "screen", new="screen.new", unlink="screen.delete");
if context.window.screen.show_fullscreen:
lc_tabs.operator("screen.back_to_previous", icon='SCREEN_BACK', text="Back to Previous");
lc_space_separator(lc_main, lc_menu_size+130, 450);
else:
for i, tab in enumerate(bpy.data.screens):
is_active = tab == context.window.screen;
if (is_active) and (i>0):
lc_cont_x(lc_tabs, 0.1).operator("wm.empty", text=" ");
lc_tabs_size += 3;
lc_cont_x(lc_tabs, active=is_active).operator("screen.select", text=tab.name).id = tab.name;
if (is_active): lc_tabs.operator("screen.delete", text="", icon="X");
if (is_active) and (i<(len(bpy.data.screens)-1)):
lc_cont_x(lc_tabs, 0.1).operator("wm.empty", text=" ");
lc_tabs_size += 3;
lc_tabs_size += (len(tab.name)*5.5) + lc_btn_size;
lc_tabs.separator();
lc_tabs.operator("screen.new", text="", icon="ZOOMIN", emboss=False);
lc_tabs_size += lc_btn_size;
lc_space_separator(lc_main, lc_menu_size+lc_tabs_size, 450);
lc_main.operator("wm.splash", text="", icon='BLENDER', emboss=False);
lc_main.template_ID(context.screen, "scene", new="scene.new", unlink="scene.delete");
lc_scale(lc_main, 0.6, y=0.65).prop(context.scene, "layers", text="");
if lc_render.has_multiple_engines:
lc_main.prop(lc_render, "engine", text="");
else:
lc_space_separator(lc_main, 33, len(context.scene.statistics())*5.5);
lc_main.label(text=context.scene.statistics(), translate=False);
lc_main.separator();
lc_main.prop(context.area.spaces[0], "show_report_info", text="Show Status Bar");
class INFO_MT_file (Menu):
bl_label = "File";
def draw(self, context):
lc_main = self.layout;
lc_main.operator_context = 'INVOKE_AREA';
lc_main.menu("INFO_MT_file_new", text="New", icon='NEW');
lc_main.operator("wm.open_mainfile", text="Open...", icon='FILE_FOLDER');
lc_main.menu("INFO_MT_file_open_recent", icon='OPEN_RECENT');
lc_main.operator("wm.revert_mainfile", icon='FILE_REFRESH');
lc_main.menu("INFO_MT_file_recover", icon='RECOVER_LAST');
lc_main.separator(); # ---------------------------
lc_main.operator_context = 'EXEC_AREA' if context.blend_data.is_saved else 'INVOKE_AREA';
lc_main.operator("wm.save_mainfile", text="Save", icon='FILE_TICK');
lc_main.operator_context = 'INVOKE_AREA';
lc_main.operator("wm.save_as_mainfile", text="Save As...");
lc_main.operator_context = 'INVOKE_AREA';
lc_main.operator("wm.save_as_mainfile", text="Save Copy...").copy = True;
lc_main.separator(); # ---------------------------
lc_main.operator_context = 'INVOKE_AREA';
lc_main.operator("wm.link", text="Link...", icon='LINK_BLEND');
lc_main.operator("wm.append", text="Append...", icon='APPEND_BLEND');
lc_main.menu("INFO_MT_file_previews");
lc_main.separator(); # ---------------------------
lc_main.menu("INFO_MT_file_import", icon='IMPORT');
lc_main.menu("INFO_MT_file_export", icon='EXPORT');
lc_main.separator(); # ---------------------------
lc_main.menu("USERPREF_MT_app_templates", icon='FILE_BLEND');
lc_main.separator(); # ---------------------------
lc_main.menu("INFO_MT_file_external_data", icon='EXTERNAL_DATA');
#lc_main.menu("TOPBAR_MT_file_cleanup");
lc_main.separator(); # ---------------------------
lc_main.menu("INFO_MT_file_defaults");
lc_main.separator(); # ---------------------------
lc_main.operator("wm.quit_blender", text="Quit", icon='QUIT');
class INFO_MT_file_defaults (Menu):
bl_label = "Defaults";
def draw(self, context):
lc_main = self.layout;
lc_main.operator_context = 'INVOKE_AREA';
lc_main.operator("wm.save_homefile", icon='SAVE_PREFS');
lc_main.operator("wm.read_factory_settings", icon='LOAD_FACTORY');
if any(bpy.utils.app_template_paths()):
app_template = context.user_preferences.app_template;
if app_template:
lc_main.operator(
"wm.read_factory_settings",
text="Load Factory Template Settings",
icon='LOAD_FACTORY',
).app_template = app_template;
del app_template;
class INFO_MT_file_new (Menu):
bl_label = "New File";
@staticmethod
def draw_ex(lc_main, _context, *, use_splash=False, use_more=False):
lc_main.operator_context = 'INVOKE_AREA';
#lc_main.operator("wm.read_homefile", text="General", icon='NEW');
btn_props = lc_main.operator("wm.read_homefile", text="General", icon="NEW");
btn_props.filepath = data_path + "/templates/general_2-79.blend";
def draw(self, context):
self.draw_ex(self.layout, context);
class INFO_MT_file_recover (Menu):
bl_label = "Recover";
def draw(self, _context):
lc_main = self.layout;
lc_main.operator("wm.recover_last_session", text="Last Session", icon='RECOVER_LAST');
lc_main.operator("wm.recover_auto_save", text="Auto Save...", icon='RECOVER_AUTO');
class INFO_MT_edit (Menu):
bl_label = "Edit";
def draw(self, context):
lc_main = self.layout;
lc_main.operator("ed.undo");
lc_main.operator("ed.redo");
lc_main.separator(); # ---------------------------
lc_main.operator("ed.undo_history");
lc_main.separator(); # ---------------------------
lc_main.operator("screen.repeat_last");
lc_main.operator("screen.repeat_history", text="Repeat History...");
lc_main.separator(); # ---------------------------
lc_main.operator("screen.redo_last", text="Adjust Last Operation...");
lc_main.separator(); # ---------------------------
lc_main.operator("wm.search_menu", text="Menu Search...", icon='VIEWZOOM');
lc_main.separator(); # ---------------------------
lc_main.operator("screen.userpref_show", text="Preferences...", icon='PREFERENCES');
class INFO_MT_game (Menu):
bl_label = "Game"
def draw(self, context):
lc_main = self.layout;
gs = context.scene.game_settings;
lc_main.operator("view3d.game_start", icon='PLAY');
lc_main.separator(); # ---------------------------
lc_main.prop(gs, "show_debug_properties");
lc_main.prop(gs, "show_framerate_profile");
lc_main.prop(gs, "show_physics_visualization");
lc_main.prop(gs, "use_deprecation_warnings");
lc_main.prop(gs, "use_animation_record");
lc_main.separator(); # ---------------------------
lc_main.prop(gs, "use_auto_start");
class INFO_MT_render (Menu):
bl_label = "Render";
def draw(self, context):
lc_main = self.layout;
lc_main.operator("render.render", text="Render Image", icon='RENDER_STILL').use_viewport = True;
btn_props = lc_main.operator("render.render", text="Render Animation", icon='RENDER_ANIMATION');
btn_props.animation = True; btn_props.use_viewport = True;
lc_main.separator(); # ---------------------------
lc_main.operator("sound.mixdown", text="Mixdown Audio and Save", icon='SPEAKER');
lc_main.separator(); # ---------------------------
lc_main.operator("render.opengl", text="OpenGL Render Image");
lc_main.operator("render.opengl", text="OpenGL Render Animation").animation = True;
lc_main.menu("INFO_MT_opengl_render");
lc_main.separator(); # ---------------------------
lc_main.operator("render.view_show");
lc_main.operator("render.play_rendered_anim", icon='PLAY');
class INFO_MT_window (Menu):
bl_label = "Window";
def draw(self, context):
lc_main = self.layout;
lc_main.operator("wm.window_duplicate");
lc_main.operator("wm.window_fullscreen_toggle", icon='FULLSCREEN_ENTER');
lc_main.separator(); # ---------------------------
lc_main.prop(context.area, "show_menus", text="Compact Menu" if get_prop("info_compact") else "Extended Menu");
lc_main.prop(context.area.spaces[0], "show_report_info", text="Show Status Bar");
lc_main.separator(); # ---------------------------
lc_main.operator("screen.screenshot");
lc_main.operator("screen.screencast");
if sys.platform[:3] == "win":
lc_main.separator();
lc_main.operator("wm.console_toggle", icon='CONSOLE');
if context.scene.render.use_multiview:
lc_main.separator();
lc_main.operator("wm.set_stereo_3d", icon='CAMERA_STEREO');
class INFO_MT_help (Menu):
bl_label = "Help";
def draw(self, context):
lc_main = self.layout;
lc_main.operator("wm.url_open", text="Manual", icon='HELP').url = "https://docs.blender.org/manual/en/dev/";
lc_main.operator("wm.url_open", text="Release Log", icon='URL').url = "http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/%d.%d" % bpy.app.version[:2];
lc_main.separator(); # ---------------------------
lc_main.operator("wm.url_open", text="MegaBag", icon='URL').url = "https://projects.blender.org/3DMish/MegaBag";
lc_main.operator("wm.url_open", text="MegaBag Wiki", icon='URL').url = "https://projects.blender.org/3DMish/MegaBag/wiki";
lc_main.separator() # ---------------------------
lc_main.operator("wm.url_open", text="Blender Website", icon='URL').url = "https://www.blender.org";
lc_main.operator("wm.url_open", text="Blender Store", icon='URL').url = "https://store.blender.org";
lc_main.operator("wm.url_open", text="Developer Community", icon='URL').url = "https://www.blender.org/get-involved/";
lc_main.operator("wm.url_open", text="User Community", icon='URL').url = "https://www.blender.org/support/user-community";
lc_main.separator() # ---------------------------
lc_main.operator("wm.url_open", text="Report a Bug", icon='URL').url = "https://developer.blender.org/maniphest/task/edit/form/1";
lc_main.separator() # ---------------------------
lc_main.operator("wm.url_open", text="Python API Reference", icon='URL').url = bpy.types.WM_OT_doc_view._prefix;
lc_main.operator("wm.operator_cheat_sheet", icon='TEXT');
lc_main.operator("wm.sysinfo", icon='TEXT');
lc_main.separator() # ---------------------------
lc_main.operator("wm.splash", icon='BLENDER');
class INFO_MT_view (Menu):
bl_label = "View";
def draw(self, context):
lc_main = self.layout;
lc_main.prop(context.area, "show_menus", text="Compact Menu" if get_prop("info_compact") else "Extended Menu");
lc_main.separator(); # ---------------------------
lc_main.menu("INFO_MT_area");
class INFO_MT_info (Menu):
bl_label = "Info";
def draw(self, context):
lc_main = self.layout;
lc_main.operator("info.select_all", text="Select All").action = 'SELECT';
lc_main.operator("info.select_all", text="Deselect All").action = 'DESELECT';
lc_main.operator("info.select_all", text="Invert Selection").action = 'INVERT';
lc_main.operator("info.select_all", text="Toggle Selection").action = 'TOGGLE';
lc_main.separator(); # ---------------------------
lc_main.operator("info.select_box");
lc_main.separator; # ---------------------------
lc_main.operator("info.report_delete", text="Delete");
lc_main.operator("info.report_copy", text="Copy");
class INFO_MT_area (Menu):
bl_label = "Area";
def draw(self, context):
lc_main = self.layout;
if context.space_data.type == 'VIEW_3D':
lc_main.operator("screen.region_quadview");
lc_main.separator();
lc_main.operator("screen.area_split", text="Horizontal Split").direction = 'HORIZONTAL';
lc_main.operator("screen.area_split", text="Vertical Split").direction = 'VERTICAL';
lc_main.separator(); # ---------------------------
lc_main.operator("screen.screen_full_area");
lc_main.operator("screen.screen_full_area", text="Toggle Fullscreen Area").use_hide_panels = True;
lc_main.operator("screen.area_dupli");
lc_main.separator(); # ---------------------------
lc_main.operator("screen.area_close");
class INFO_MT_context_menu (Menu):
bl_label = "Info Context Menu";
def draw(self, _context):
layout = self.layout;
layout.operator("info.report_copy", text="Copy");
layout.operator("info.report_delete", text="Delete");
def register_nodes (self, context):
if get_prop("upgrade_info"): register();
else: unregister();
if ver_less(2,79,5):
classes = [
INFO_HT_header, INFO_MT_file, INFO_MT_file_new, INFO_MT_file_recover,
INFO_MT_file_defaults, INFO_MT_edit, INFO_MT_game, INFO_MT_render,
INFO_MT_window, INFO_MT_help, INFO_MT_editor_menus,
];
else:
classes = [
INFO_HT_header, INFO_MT_info, INFO_MT_view,
INFO_MT_context_menu, INFO_MT_editor_menus,
];
def register ():
global bl_conf;
r_unregister_class(bl_conf);
q_register_class(classes);
def unregister ():
global bl_conf;
q_unregister_class(classes);
r_register_class(bl_conf);