michael campbell 3di
  • Joined on 2019-01-13
michael campbell commented on issue blender/blender#92978 2023-05-19 14:26:58 +02:00
"Make Single User" does not unlink object from other scenes when creating Scene using "Linked Copy"

Nevermind, figured it out.

Create a new collection in the second scene that's directly in the top level 'scene collection' Then copy the lights and Paste them into the new collection Then…

michael campbell commented on issue blender/blender#92978 2023-05-19 14:05:52 +02:00
"Make Single User" does not unlink object from other scenes when creating Scene using "Linked Copy"

I've just run into this. Made a linked copy of a scene, now want to unlink a couple of lights in the second scene so that I can modify them without affecting the first scene.

How do we do…

michael campbell opened issue blender/blender#108074 2023-05-19 13:04:03 +02:00
dragging a wire from one node input to an occupied node input, no longer swaps them over.
michael campbell commented on issue blender/blender#107955 2023-05-17 13:09:08 +02:00
bake operator reports uninitialised image that isn't even in use in the shader..

It's OK, apparently there's a 50 mb limit to try and force people to simplify scenes. It's in dropbox though, and is already very simple 👍

michael campbell commented on issue blender/blender#107955 2023-05-17 12:32:12 +02:00
bake operator reports uninitialised image that isn't even in use in the shader..

nope, not letting me. Here it is in dropbox:

https://www.dropbox.com/s/wi1vivaqjk1ocqg/bake%20error2.blend?dl=0

You might want to have someone check why this website isn't allowing files to…

michael campbell commented on issue blender/blender#107955 2023-05-17 12:27:11 +02:00
bake operator reports uninitialised image that isn't even in use in the shader..

it's still not letting me upload the file..

michael campbell commented on issue blender/blender#107955 2023-05-17 12:13:16 +02:00
bake operator reports uninitialised image that isn't even in use in the shader..

@ChengduLittleA this new bug tracker seems very hit and miss when adding files and image. Definitely added the file before. Here it is again.

![image](/attachments/e953d7b7-28a1-4b8d-b523-a3d4…

michael campbell commented on issue blender/blender#107955 2023-05-16 00:29:52 +02:00
bake operator reports uninitialised image that isn't even in use in the shader..

deleting image 134 from the blend file then changes the error to the same but with nightmare0140 as the culprit instead.

michael campbell opened issue blender/blender#107955 2023-05-16 00:27:45 +02:00
bake operator reports uninitialised image that isn't even in use in the shader..
michael campbell commented on issue blender/blender#107751 2023-05-15 10:43:10 +02:00
cycles viewport rendering gets stuck on loading kernels if more than one instance of portable blender is open

happens in the default scene. Close it down though mate, sounds like it's driver related if it's not happening to you two. I'll create a new report if necessary when I can update my drivers.

michael campbell commented on issue blender/blender#107917 2023-05-15 07:10:25 +02:00
motion tracking detect feature threshold can't set to 0, forcing it to still detect features when you just want them evenly spread.

@ChengduLittleA yes setting it to 0 would work, providing that also bypasses the part of the code that checks for the suitability of pixel data.

Switch for even spacing or 'don't check' would…

michael campbell opened issue blender/blender#107917 2023-05-14 03:00:28 +02:00
motion tracking detect feature threshold can't set to 0, forcing it to still detect features when you just want them evenly spread.
michael campbell commented on issue blender/blender#107751 2023-05-13 20:07:09 +02:00
cycles viewport rendering gets stuck on loading kernels if more than one instance of portable blender is open

I can't update the drivers at the moment, but if both of you aren't having issues, close it down, and I'll make a new report if it continues after updating the drivers 👍

michael campbell commented on issue blender/blender#107668 2023-05-09 21:52:35 +02:00
shadow catcher data missing from diffuse passes when transparency is disabled, and shadow catcher object is masking environment when transparency is enabled (can't recombine moving scene envronment)

Here's what I mean by an animated tripod scene using the HDRI. There's a shadow catcher object on the floor to cast shadows onto the HDRI, so if I wanted to add motion blur to the shadows and…

michael campbell commented on issue blender/blender#107668 2023-05-09 21:47:26 +02:00
shadow catcher data missing from diffuse passes when transparency is disabled, and shadow catcher object is masking environment when transparency is enabled (can't recombine moving scene envronment)

The primary issue is that I develop an addon that performs multipass denoising, so on completion users expect the result of the denoised image to match that of the combined image pass Blender…

michael campbell commented on issue blender/blender#107668 2023-05-09 10:23:03 +02:00
shadow catcher data missing from diffuse passes when transparency is disabled, and shadow catcher object is masking environment when transparency is enabled (can't recombine moving scene envronment)

Can't remember now. It was one of my reports around 2 years ago.

The shadow catcher pass is great, but you can't use it if you're adding motion blur in post, because it needs multiplying after…

michael campbell commented on issue blender/blender#107751 2023-05-08 23:57:17 +02:00
cycles viewport rendering gets stuck on loading kernels if more than one instance of portable blender is open

I'm not using viewport denoising by the way, that's the only time I've seen it previously if using optix viewport denoising. system is set to CUDA GPU only.