Test bug report #41
Labels
No Label
Kind
Breaking
Kind
Bug
Kind
Documentation
Kind
Enhancement
Kind
Feature
Kind
Security
Kind
Testing
Priority
Critical
Priority
High
Priority
Low
Priority
Medium
Renamed to Test 2
Reviewed
Confirmed
Reviewed
Duplicate
Reviewed
Invalid
Reviewed
Won't Fix
Status
Abandoned
Status
Blocked
Status
Need More Info
Status
Needs Information from User
No Milestone
No project
No Assignees
1 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: Alaska/bug-report-testing#41
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows-10-10.0.22631-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 4090/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 551.61
Blender Version
Broken: 4.2.0 Alpha, branch: main, commit date: 2024-05-15 18:22, hash:
eab9e057736f
Worked: Unsure
Description and Steps to Reproduce
When using the
Join Geometry
node in Geometry nodes to join two points together, their material is reset to default. This only happens when joining tow or more "long" points.Steps to reproduce issue: