Unable to replicate here. At least the texture will update every time I re-enter the render preview.
I'm on Linux with nvidia 4070 driver 555.
OK took some digging, some notable relevant stuff:
- It is possible to do cursor grab at the OS level (preventing mouse from leaving), however this was disabled to allow mouse to exit the…
Still same deal. I'm not sure if there could be threading conflicts when there's image strip involved (since they are not packed in the blend file). Overall changing stuff in pre-frame handler is…
Funny enough yesterday I seem to also have a similar problem where blender would start to hang but after switching to browser and back, it become fluent again. Probably still different from what…
I think we can close this now since it's working as expected.
There's still some:
Dependency cycle detected:
OBGhost/DRIVER(hide_render) depends on
OBGhost/OBJECT_FROM_LAYER_EXIT() via 'RNA Target -> Driver'
OBGhost/OBJECT_BASE_FLAGS() via…
if I use a self-compiled blender, that should be 3.11
On linux there's an option to compile blender use system python instead of bundled python, so it's not guaranteed that you will get the…
The white space change is by clang-format
, it's probably because the width of that lambda is becoming too long, in reality it's just the few lines around V3D_PROJ_RET_OK
that are changed.
screen_ctx_grease_pencil_data
screen_ctx_grease_pencil_data
Looks like ED_view3d_project_float_global
didn't check whether results are V3D_PROJ_RET_OK
. Will try make a quick fix.
I'm not sure what exactly the problem is, no matter the transform had keyframes or not, I'm able to select points/strokes normally on correct locations.
because the edit lines for clicks will…