YimingWu ChengduLittleA
  • Joined on 2014-05-03
YimingWu pushed to fix-127539 at ChengduLittleA/blender 2024-09-18 12:09:08 +02:00
779e0083ae Fix #127539: Prevent multi-object editing in GPv3
b5d418a83f Refactor: Sculpt: Specialize pose face set IK chain creation
51e9a36c2f Cycles: oneAPI: build binaries for Lunar Lake GPUs
9db50bed04 Fix: Geometry Nodes: use better hash for InstanceReference
2ba69519a8 Fix #127678: Auto-Save Preferences does not work for few anim properties
Compare 10 commits »
YimingWu created branch fix-127539 in ChengduLittleA/blender 2024-09-18 12:09:07 +02:00
YimingWu commented on issue blender/blender#127539 2024-09-18 12:06:06 +02:00
Crash when entering edit mode with multiple GP objects

So I guess I'll make a simple guard in editmode_toggle_exec.

YimingWu commented on issue blender/blender#127788 2024-09-18 11:54:20 +02:00
Images in CMYK in Video Editor have wrong colors

@ThePikol I can confirm that your images do have color profile embedded in. And if those images are opened with Krita or GIMP or any color-space sensitive applications, the color is looking…

YimingWu commented on issue blender/blender#98339 2024-09-18 11:47:12 +02:00
Regression: GPU subdivision - Mesh does not immediately count viewport statistics

When only the stats on viewport overlay is active, the stats work correctly. But if the stats at status bar is active, both overlay and status bar display wrong numbers.

This is consistent…

YimingWu commented on issue blender/blender#127790 2024-09-18 11:46:35 +02:00
Statistics overlay not synchronised when adding modifiers in scene

Ah looks like it

YimingWu commented on issue blender/blender#127790 2024-09-18 11:37:50 +02:00
Statistics overlay not synchronised when adding modifiers in scene

@PratikPB2123 Looks like if GPU subdiv is enabled then statistics are gonna return to 0 until you select it again. If not enabled then it looks like its working

YimingWu commented on issue blender/blender#127790 2024-09-18 11:33:18 +02:00
Statistics overlay not synchronised when adding modifiers in scene

I can confirm that if I use ctrl + number in object mode to subdivide, all statistics will return to 0 and if I select the object again it will show correct numbers.

However, if I adjust…

YimingWu commented on issue blender/blender#127793 2024-09-18 11:28:09 +02:00
Crash on startup on macOS 15

@zazizizou Hi! You could call @blender-bot build in the PR. Apparently calling it in the issue page doesn't do anything.

YimingWu commented on pull request blender/blender#127794 2024-09-18 11:27:21 +02:00
Fix #127793: Crash on startup on macOS 15
YimingWu commented on issue blender/blender#127789 2024-09-18 09:07:04 +02:00
DXF importer ignores "filepath=" argument

Oh I see thanks @PratikPB2123

YimingWu commented on issue blender/blender#127789 2024-09-18 08:54:16 +02:00
DXF importer ignores "filepath=" argument

Can confirm. Looks like this script only accepts files=xxx as a collection property, and ignored filepath.

Nobody is maintaining the dxf script atm, will poke IO guys, and this is best…

YimingWu reopened issue blender/blender#127786 2024-09-18 08:36:39 +02:00
Disabled GeoNodes modifier seems to be evaluated when it is disabled
YimingWu commented on issue blender/blender#127786 2024-09-18 08:36:35 +02:00
Disabled GeoNodes modifier seems to be evaluated when it is disabled

I'll reopen this and see if anyone can reproduce.

YimingWu commented on issue blender/blender#127788 2024-09-18 08:35:16 +02:00
Images in CMYK in Video Editor have wrong colors

Looks like Blender does not handle CMYK->RGB soft proofing. It only uses a very simple conversion without any ICC profile like SWOP 2006

YimingWu closed issue blender/blender#127786 2024-09-18 08:25:02 +02:00
Disabled GeoNodes modifier seems to be evaluated when it is disabled
YimingWu commented on issue blender/blender#127786 2024-09-18 08:24:58 +02:00
Disabled GeoNodes modifier seems to be evaluated when it is disabled

Hi @kursadk , apparently the performance hit is due to that Decimate modifier not the geometry nodes modifier. If you disable Decimate then it will work smoothly.

Consider this not to be a bug,…

YimingWu commented on issue blender/blender#127765 2024-09-18 08:20:33 +02:00
It is impossible to export GN assigned materials in FBX

This works if we convert the curve object to mesh for applying the modifier before exporting.

Ah ok. But this do sound weird. I guess it should have been applied before exporting 🤔

YimingWu commented on pull request blender/blender#127290 2024-09-18 08:16:51 +02:00
WIP: Support for TTC/OTC and Text Object Styles

@Harley I guess the only semi-meaningful thing to do here is to set up a small table for possible name segments for those font family names and associate them with Chinese/Japanese/Korean…