Hummm... not sure if anyone is maintaining this legacy part. Will take a look and see if I could find it
There's apparently a bunch of these GL_INVALID_VALUE
errors in the log... I think this may lead to failing to draw out some stuff but not necessarily crashes. @fclem does this ring any…
It does appear that it crashed in the driver. Could you give us system info (Help > Save System Info)? Also, it's possible that using a slightly older version of driver could help.
Please also…
Hi!
- The "Front Faces Only" is not the same option as "Backface culling". The former enables the brush to be effective on only front faces, while the latter is a display option.
- "Normal…
@wavetro-3 Please try downloading blender from official website. blender comes with package managers in different distributions recently has seen a lot of problems due to their configurations.
Ah looks like #125807 is gonna fix this
Yes, can confirm that this crashes on latest 4.2 but not 4.3
Looks pretty complex for me...
What I can see is that the custom data layer will have a null anonymous_id_
which I have no idea what's causing it...
Crashed in imb_stereo3d_write_anaglyph
, where s3d->rect == null
. (However s3d->rectf
is not null)...
I believe the check for is_float
is wrong in IMB_stereo3d_ImBuf
, where it should…
I can reproduce this with the command given :D Will check where exactly it broke. Thanks for the details
Humm unfortunately we probably gonna need the exact asset setup. Maybe also it could be some problematic files in there. I could not reproduce locally here on my Windows or Linux machine 🤔
Hi @NahuelBelich , what is the "work" hard drive
path when you are viewing it from a file browser? Is it /media/some_user/xxx-xxxxxx-xxxx
kind of path or /mnt/xxxxxx
?
This may cause the…
I'm not able to reproduce on Ubuntu 22.04 with 1x NVIDIA 4070 535.161.07
.
Tried either rendering animation or still image, render progresses just fine.
I did try OptiX/CUDA for the GPU as…
@fclem current main.
Reproducible via:
- Open Blender
- Enable Overlay Next
- Try selecting the default cube
- Gives out such errors (However if I restart the program with overlay next…
Hi @Still , this is expected behavior.
This is because the index would change based on the order of how you are joining geometries. The second way means you are always extruding from the first…
Can confirm. Seems to be lacking runtime evaluation. After switching to Scene.001
and select Cube.001
again, the value is then correct.