YimingWu ChengduLittleA
  • Joined on 2014-05-03
YimingWu commented on issue blender/blender#125787 2024-08-02 12:23:00 +02:00
Textures don't load for brushes when using "Use Relative Paths" option

Hi @NahuelBelich , what is the "work" hard drive path when you are viewing it from a file browser? Is it /media/some_user/xxx-xxxxxx-xxxx kind of path or /mnt/xxxxxx?

This may cause the…

YimingWu commented on issue blender/blender#125711 2024-08-02 12:07:16 +02:00
Blender 4.2 crashes during stereo render when saving EXR using "Stereo 3D"

I'm not able to reproduce on Ubuntu 22.04 with 1x NVIDIA 4070 535.161.07.

Tried either rendering animation or still image, render progresses just fine.

I did try OptiX/CUDA for the GPU as…

YimingWu commented on issue blender/blender#102179 2024-08-02 11:57:48 +02:00
Overlay-Next

@fclem current main.

Reproducible via:

  • Open Blender
  • Enable Overlay Next
  • Try selecting the default cube
  • Gives out such errors (However if I restart the program with overlay next…
YimingWu closed issue blender/blender#125802 2024-08-02 08:09:12 +02:00
Join node in repeat loop has curious behavior depending on sequence of connections.
YimingWu commented on issue blender/blender#125802 2024-08-02 08:09:08 +02:00
Join node in repeat loop has curious behavior depending on sequence of connections.

Hi @Still , this is expected behavior.

This is because the index would change based on the order of how you are joining geometries. The second way means you are always extruding from the first…

YimingWu commented on issue blender/blender#125780 2024-08-02 05:50:44 +02:00
Object World Matrix in duplicated scene is not accessible

Can confirm. Seems to be lacking runtime evaluation. After switching to Scene.001 and select Cube.001 again, the value is then correct.

YimingWu commented on issue blender/blender#125778 2024-08-02 05:40:41 +02:00
Segfault in asset browser code after deleting asset library

Hi @andrewoates , just to clarify, did you set the file browser to open in "New Window" Or "Maximized Area"? (User Preferences > Interface > Editors > Temporary Editors)

Also, does this…

YimingWu commented on issue blender/blender#125773 2024-08-02 05:35:37 +02:00
Viewport Rotation Sometimes Opposite to Mouse Movement Direction

Hi @a690089735 , I believe this feature works as expected, because you have tilted "over the pole" not the "top/bottom" direction is inverted, that's why the turntable direction is inverted.

If…

YimingWu commented on issue blender/blender#125765 2024-08-02 05:32:16 +02:00
Uninstalling Blender deletes the User Preferences from older versions

Hi @Ti , have you registered blender 4.0 to your system instead of 4.2? Or did you ever do such step in the user preference of either version?

YimingWu commented on issue blender/blender#125748 2024-08-02 04:58:57 +02:00
There is a probability that the entire segment will be a straight line when GPv.3 is drawn

If you are talking about tablet drawing, I believe it's likely that two options can cause this lag:

  • Windows Ink option in tablet driver, but select it in conjunction with the tablet input…
YimingWu commented on issue blender/blender#102179 2024-08-02 03:39:12 +02:00
Overlay-Next

Ah I was looking at doing edit overlay for GPv3 but looks like it is giving me too many shader errors for now 🤔 so maybe not at the moment, but I'll keep an eye on this :D

YimingWu commented on issue blender/blender#125709 2024-07-31 16:24:27 +02:00
Proportional Edit in Dope Sheet affects keyframes handles in unintuitive manner

Can confirm. Looks like the handles did not follow fall-off but rather using a 100% influence.

YimingWu commented on issue blender/blender#125712 2024-07-31 16:22:49 +02:00
Cryptomatte from File Output does not work in nuke anymore(works with Blender 4.1)

Not sure if it's the same cause of #125618

YimingWu commented on issue blender/blender#125702 2024-07-31 14:25:59 +02:00
Weight painting Auto Normalize not working

Hi @Gustav-Rosberg-4 , Auto-Normalize will only normalize vertex groups that are used for bone deform. So I believe this feature worked as intended. If you bind the cube to some bones with…

YimingWu commented on issue blender/blender#125703 2024-07-31 14:23:03 +02:00
Binding an animated object via "ctrl+p" to an animated parent shifts the animated child object when setting keyframes.

I'm not sure I understood the problem. I could animate the location and rotation of the sphere and when playing back it seems to be working normally without any jumps or such 🤔

YimingWu pushed to main at blender/blender 2024-07-31 06:13:42 +02:00
ef855a8165 Fix #125681: GPv3: Inverted "Fade Inactive Layers" option
YimingWu closed issue blender/blender#125681 2024-07-31 06:13:40 +02:00
Regression: GPv3: Fade inactive layer is inverted
YimingWu commented on pull request blender/blender#125689 2024-07-31 05:57:35 +02:00
Fix #125680: Grease Pencil edit overlay shader theme switch

图片

Color and size working as intended

YimingWu created pull request blender/blender#125689 2024-07-31 05:56:16 +02:00
Fix #125680: Dedicated overlay shader for edit GPv3