forked from blender/blender
WIP: uv-simple-select #1
@ -520,7 +520,6 @@ void CustomData_bmesh_free_block_data_exclude_by_type(struct CustomData *data,
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void *block,
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eCustomDataMask mask_exclude);
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/**
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* Query info over types.
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*/
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@ -92,4 +92,3 @@ TEST(nla_track, BKE_nlatrack_remove_strip)
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}
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} // namespace blender::bke::tests
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@ -21,8 +21,7 @@ void main()
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float light_count = 0.0;
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uint light_cull = 0u;
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vec2 px = gl_FragCoord.xy;
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LIGHT_FOREACH_BEGIN_LOCAL(light_cull_buf, light_zbin_buf, light_tile_buf, px, vP_z, l_idx)
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{
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LIGHT_FOREACH_BEGIN_LOCAL (light_cull_buf, light_zbin_buf, light_tile_buf, px, vP_z, l_idx) {
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LightData light = light_buf[l_idx];
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light_cull |= 1u << l_idx;
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light_count += 1.0;
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@ -698,7 +698,7 @@ static void drw_call_obinfos_init(DRWObjectInfos *ob_infos, Object *ob)
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drw_call_calc_orco(ob, ob_infos->orcotexfac);
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/* Random float value. */
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uint random = (DST.dupli_source) ?
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DST.dupli_source->random_id :
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DST.dupli_source->random_id :
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/* TODO(fclem): this is rather costly to do at runtime. Maybe we can
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* put it in ob->runtime and make depsgraph ensure it is up to date. */
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BLI_hash_int_2d(BLI_hash_string(ob->id.name + 2), 0);
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@ -4059,12 +4059,11 @@ void GPENCIL_OT_reproject(wmOperatorType *ot)
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ot->prop = RNA_def_enum(
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ot->srna, "type", reproject_type, GP_REPROJECT_VIEW, "Projection Type", "");
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prop = RNA_def_boolean(
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ot->srna,
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"keep_original",
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0,
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"Keep Original",
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"Keep original strokes and create a copy before reprojecting");
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prop = RNA_def_boolean(ot->srna,
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"keep_original",
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0,
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"Keep Original",
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"Keep original strokes and create a copy before reprojecting");
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RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_ID_MOVIECLIP);
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RNA_def_float(ot->srna, "offset", 0.0f, 0.0f, 10.0f, "Surface Offset", "", 0.0f, 10.0f);
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@ -55,7 +55,8 @@ constexpr VkAllocationCallbacks vk_allocation_callbacks_init(const char *name)
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# define VK_ALLOCATION_CALLBACKS \
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static constexpr const VkAllocationCallbacks vk_allocation_callbacks_ = \
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vk_allocation_callbacks_init(__func__); \
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static constexpr const VkAllocationCallbacks *vk_allocation_callbacks = &vk_allocation_callbacks_;
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static constexpr const VkAllocationCallbacks *vk_allocation_callbacks = \
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&vk_allocation_callbacks_;
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#else
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# define VK_ALLOCATION_CALLBACKS \
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static constexpr const VkAllocationCallbacks *vk_allocation_callbacks = nullptr;
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@ -16,10 +16,10 @@
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#include <pxr/pxr.h>
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#include <pxr/usd/usd/primRange.h>
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#include <pxr/usd/usdGeom/camera.h>
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#include <pxr/usd/usdGeom/curves.h>
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#include <pxr/usd/usdGeom/capsule.h>
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#include <pxr/usd/usdGeom/cone.h>
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#include <pxr/usd/usdGeom/cube.h>
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#include <pxr/usd/usdGeom/curves.h>
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#include <pxr/usd/usdGeom/cylinder.h>
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#include <pxr/usd/usdGeom/mesh.h>
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#include <pxr/usd/usdGeom/nurbsCurves.h>
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@ -66,7 +66,7 @@ bool USDStageReader::valid() const
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bool USDStageReader::is_primitive_prim(const pxr::UsdPrim &prim) const
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{
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return (prim.IsA<pxr::UsdGeomCapsule>() || prim.IsA<pxr::UsdGeomCylinder>() ||
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prim.IsA<pxr::UsdGeomCone>() || prim.IsA<pxr::UsdGeomCube>() ||
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prim.IsA<pxr::UsdGeomCone>() || prim.IsA<pxr::UsdGeomCube>() ||
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prim.IsA<pxr::UsdGeomSphere>());
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}
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