WIP: uv-simple-select #1

Closed
Chris Blackbourn wants to merge 182 commits from uv-simple-select into main

When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.
2 changed files with 78 additions and 1 deletions
Showing only changes of commit f0a0f78aa3 - Show all commits

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@ -299,7 +299,11 @@ else
ifneq ("$(wildcard $(DEPS_BUILD_DIR)/build.ninja)","") ifneq ("$(wildcard $(DEPS_BUILD_DIR)/build.ninja)","")
DEPS_BUILD_COMMAND:=ninja DEPS_BUILD_COMMAND:=ninja
else else
DEPS_BUILD_COMMAND:=make -s ifeq ($(OS), Darwin)
DEPS_BUILD_COMMAND:=make -s
else
DEPS_BUILD_COMMAND:="$(BLENDER_DIR)/build_files/build_environment/linux/make_deps_wrapper.sh" -s
endif
endif endif
endif endif

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@ -0,0 +1,73 @@
#!/usr/bin/env bash
# SPDX-License-Identifier: GPL-2.0-or-later
# This script ensures:
# - One dependency is built at a time.
# - That dependency uses all available cores.
#
# Without this, simply calling `make -j$(nproc)` from the `${CMAKE_BUILD_DIR}/deps/`
# directory will build all projects at once.
#
# This is undesirable for the following reasons:
#
# - The output from many projects is mixed together,
# making it difficult to track down the cause of a build failure.
#
# - Larger dependencies such as LLVM can bottleneck the build process,
# making it necessary to cancel the build and manually run build commands in each directory.
#
# - Building many projects at once means canceling (Control-C) can lead to the build being in an undefined state.
# It's possible canceling happens as a patch is being applied or files are being copied.
# (steps that aren't part of the compilation process where it's typically safe to cancel).
if [[ -z "${MY_MAKE_CALL_LEVEL}" ]]; then
export MY_MAKE_CALL_LEVEL=0
export MY_MAKEFLAGS=$MAKEFLAGS
# Extract the jobs argument (`-jN`, `-j N`, `--jobs=N`).
add_next=0
for i in "$@"; do
case $i in
-j*)
MY_JOBS_ARG=$i
if [ "$MY_JOBS_ARG" = "-j" ]; then
add_next=1
fi
;;
--jobs=*)
shift # past argument=value
MY_JOBS_ARG=$i
;;
*)
if (( $add_next == 1 )); then
MY_JOBS_ARG="$MY_JOBS_ARG $i"
add_next=0
fi
;;
esac
done
unset i add_next
if [[ -z "${MY_JOBS_ARG}" ]]; then
export MY_JOBS_ARG="-j$(nproc)"
fi
# Support user defined `MAKEFLAGS`.
export MAKEFLAGS="$MY_MAKEFLAGS -j1"
else
export MY_MAKE_CALL_LEVEL=$(( $MY_MAKE_CALL_LEVEL + 1 ))
if (( $MY_MAKE_CALL_LEVEL == 1 )); then
# Important to set jobs to 1, otherwise user defined jobs argument is used.
export MAKEFLAGS="$MY_MAKEFLAGS -j1"
elif (( $MY_MAKE_CALL_LEVEL == 2 )); then
# This is the level used by each sub-project.
export MAKEFLAGS="$MY_MAKEFLAGS $MY_JOBS_ARG"
fi
# Else leave `MY_MAKEFLAGS` flags as-is, avoids setting a high number of jobs on recursive
# calls (which may easily run out of memory). Let the job-server handle the rest.
fi
# Useful for troubleshooting the wrapper.
# echo "Call level: $MY_MAKE_CALL_LEVEL, args=$@".
# Call actual make but ensure recursive calls run via this script.
exec make MAKE="$0" "$@"