forked from blender/blender
MaterialX: add convert nodes #15
@ -8,15 +8,11 @@ namespace blender::nodes::materialx {
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NodeItem BlackbodyNodeParser::compute()
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NodeItem BlackbodyNodeParser::compute()
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{
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{
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/* This node doesn't have an implementation in MaterialX 1.38.6.
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NodeItem temperature = get_input_value("Temperature", NodeItem::Type::Float);
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* It's added in MaterialX 1.38.8. Uncomment this code after switching to 1.38.8.
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*
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* NodeItem temperature = get_input_value("Temperature", NodeItem::Type::Float);
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* NodeItem res = create_node("blackbody", NodeItem::Type::Color3);
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NodeItem res = create_node("blackbody", NodeItem::Type::Color3);
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* res.set_input("temperature", temperature);
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res.set_input("temperature", temperature);
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* return res; */
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return res;
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return empty();
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}
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}
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} // namespace blender::nodes::materialx
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} // namespace blender::nodes::materialx
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@ -21,7 +21,7 @@ NodeItem::Type NodeItem::type(const std::string &type_str)
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return Type::Filename;
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return Type::Filename;
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}
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}
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if (type_str == "boolean") {
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if (type_str == "boolean") {
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return Type::Bool;
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return Type::Boolean;
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}
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}
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if (type_str == "integer") {
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if (type_str == "integer") {
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return Type::Integer;
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return Type::Integer;
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@ -67,7 +67,7 @@ std::string NodeItem::type(Type type)
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return "string";
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return "string";
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case Type::Filename:
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case Type::Filename:
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return "filename";
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return "filename";
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case Type::Bool:
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case Type::Boolean:
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return "boolean";
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return "boolean";
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case Type::Integer:
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case Type::Integer:
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return "integer";
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return "integer";
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@ -638,7 +638,7 @@ void NodeItem::set_input(const std::string &in_name, const NodeItem &item)
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case Type::String:
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case Type::String:
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set_input(in_name, item.value->asA<std::string>(), item_type);
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set_input(in_name, item.value->asA<std::string>(), item_type);
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break;
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break;
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case Type::Bool:
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case Type::Boolean:
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set_input(in_name, item.value->asA<bool>(), item_type);
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set_input(in_name, item.value->asA<bool>(), item_type);
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break;
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break;
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case Type::Integer:
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case Type::Integer:
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@ -17,7 +17,7 @@ class NodeItem {
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/* Value types */
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/* Value types */
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String,
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String,
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Filename,
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Filename,
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Bool,
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Boolean,
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Integer,
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Integer,
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/* Block of arithmetic types. Ordered by type cast */
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/* Block of arithmetic types. Ordered by type cast */
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Float,
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Float,
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@ -8,9 +8,9 @@ namespace blender::nodes::materialx {
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NodeItem RGBToBWNodeParser::compute()
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NodeItem RGBToBWNodeParser::compute()
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{
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{
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NodeItem color = get_input_value("Color", NodeItem::Type::Color3);
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NodeItem color = get_input_value("Color", NodeItem::Type::Color4);
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NodeItem res = create_node("luminance", NodeItem::Type::Color3);
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NodeItem res = create_node("luminance", NodeItem::Type::Color4);
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res.set_input("in", color);
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res.set_input("in", color);
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return res;
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return res;
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}
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}
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