MaterialX: add convert nodes #15

Merged
Bogdan Nagirniak merged 8 commits from matx-add-convert-nodes into matx-export-material 2023-09-08 16:55:00 +02:00
6 changed files with 67 additions and 2 deletions
Showing only changes of commit 7ebca40cfc - Show all commits

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@ -153,6 +153,7 @@ if(WITH_MATERIALX)
materialx/nodes/clamp.cc
materialx/nodes/huesatval.cc
materialx/nodes/invert.cc
materialx/nodes/map_range.cc
materialx/nodes/math.cc
materialx/nodes/mix_rgb.cc
materialx/nodes/node_item.cc

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@ -0,0 +1,51 @@
/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "node_parser.h"
namespace blender::nodes::materialx {
NodeItem MapRangeNodeParser::compute()
{
/* Interpolation isn't supported by MaterialX. */
const NodeMapRange *map_range = static_cast<NodeMapRange *>(node_->storage);
NodeItem::Type type;
NodeItem val = empty();
NodeItem from_min = empty();
NodeItem from_max = empty();
NodeItem to_min = empty();
NodeItem to_max = empty();
switch (map_range->data_type) {
case CD_PROP_FLOAT:
type = NodeItem::Type::Float;
val = get_input_value("Value", type);
from_min = get_input_value(1, type);
from_max = get_input_value(2, type);
to_min = get_input_value(3, type);
to_max = get_input_value(4, type);
break;
case CD_PROP_FLOAT3:
type = NodeItem::Type::Vector3;
val = get_input_value("Vector", type);
from_min = get_input_value(7, type);
from_max = get_input_value(8, type);
to_min = get_input_value(9, type);
to_max = get_input_value(10, type);
break;
default:
BLI_assert_unreachable();
}
NodeItem res = create_node("range", NodeItem::type(type));
res.set_input("in", val);
res.set_input("inlow", from_min);
res.set_input("inhigh", from_max);
res.set_input("outlow", to_min);
res.set_input("outhigh", to_max);
res.set_input("doclamp", value(bool(map_range->clamp)));
return res;
}
} // namespace blender::nodes::materialx

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@ -513,6 +513,9 @@ void NodeItem::set_input(const std::string &name,
case Type::String:
set_input(name, item.value->asA<std::string>(), mx_type);
break;
case Type::Bool:
set_input(name, item.value->asA<bool>(), mx_type);
break;
case Type::Integer:
set_input(name, item.value->asA<int>(), mx_type);
break;
@ -559,6 +562,9 @@ NodeItem::Type NodeItem::type(const std::string &type_str)
if (type_str == "string") {
return Type::String;
}
if (type_str == "boolean") {
return Type::Bool;
}
if (type_str == "integer") {
return Type::Integer;
}
@ -588,6 +594,8 @@ std::string NodeItem::type(Type type)
switch (type) {
case Type::String:
return "string";
case Type::Bool:
return "boolean";
case Type::Integer:
return "integer";
case Type::Float:
@ -603,6 +611,7 @@ std::string NodeItem::type(Type type)
case Type::Color4:
return "color4";
default:
BLI_assert_unreachable();
break;
}
return "";

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@ -14,6 +14,7 @@ class NodeItem {
Empty = 0,
Other, /* For MaterialX types like: surfaceshader, bsdf, edf, ...*/
String,
Bool,
Integer,
Float,
Vector2,
@ -47,6 +48,9 @@ class NodeItem {
bool operator==(const NodeItem &other) const;
bool operator!=(const NodeItem &other) const;
static Type type(const std::string &type_str);
static std::string type(Type type);
/* Math functions */
NodeItem abs() const;
NodeItem floor() const;
@ -92,8 +96,6 @@ class NodeItem {
void add_output(const std::string &in_name, Type out_type);
private:
static Type type(const std::string &type_str);
static std::string type(Type type);
static bool is_arithmetic(Type type);
static Type adjust_types(NodeItem &item1, NodeItem &item2);

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@ -140,6 +140,7 @@ NodeItem NodeParser::get_input_link(const bNodeSocket &socket)
CASE_NODE_TYPE(SH_NODE_COMBXYZ, CombineXYZNodeParser)
CASE_NODE_TYPE(SH_NODE_HUE_SAT, HueSatValNodeParser)
CASE_NODE_TYPE(SH_NODE_INVERT, InvertNodeParser)
CASE_NODE_TYPE(SH_NODE_MAP_RANGE, MapRangeNodeParser)
CASE_NODE_TYPE(SH_NODE_MATH, MathNodeParser)
CASE_NODE_TYPE(SH_NODE_MIX_RGB_LEGACY, MixRGBNodeParser)
CASE_NODE_TYPE(SH_NODE_NORMAL_MAP, NormalMapNodeParser)

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@ -71,6 +71,7 @@ DECLARE_PARSER(CombineColorNodeParser)
DECLARE_PARSER(CombineXYZNodeParser)
DECLARE_PARSER(HueSatValNodeParser)
DECLARE_PARSER(InvertNodeParser)
DECLARE_PARSER(MapRangeNodeParser)
DECLARE_PARSER(MathNodeParser)
DECLARE_PARSER(MixRGBNodeParser)
DECLARE_PARSER(NormalMapNodeParser)