Export other channels and parameters from texture nodes #16

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Bogdan Nagirniak merged 8 commits from BogdanNagirniak/blender:matx-images-alpha-1 into matx-export-material 2023-09-08 18:28:56 +02:00
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@ -86,7 +86,7 @@ NodeItem NodeParser::texcoord_node()
NodeItem res = empty();
res.node = graph_->getNode(TEXCOORD_NODE_NAME);
if (!res.node) {
res = create_node("texcoord", "vector2");
res = create_node("texcoord", NodeItem::Type::Vector2);
res.node->setName(TEXCOORD_NODE_NAME);
}
return res;