forked from blender/blender
Export to MatX various Texture nodes #5
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/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "node_parser.h"
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namespace blender::nodes::materialx {
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class TexEnvironmentNodeParser : public NodeParser {
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public:
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using NodeParser::NodeParser;
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NodeItem compute() override;
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};
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} // namespace blender::nodes::materialx
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