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MaterialX: add build wide variables to allow use it by other projects
MaterialX: add build wide variables to allow use it by other projects
You are right, close as not needed.
MaterialX: add build wide variables to allow use it by other projects
MaterialX nodegraph integration with Blender
5e262ea0fb
Merge branch 'main' into matx-integration
86085bcb9c
Mem: avoid offsetting nullptr
0702c24a36
Nodes: Add Lacunarity and Normalize inputs to Noise node
969de5135a
GPv3: Re-evaluate on frame change
e955c94ed3
License Headers: Set copyright to "Blender Authors", add AUTHORS
Hydra: saving changed to unpacking for packed images
This should not use the first image file path, but the image filepath
Didn't understand this comment: if we return image filepath, then it will be something like `//..\Desktop\Untitled.001.<UD…
Hydra: saving changed to unpacking for packed images
53519adbc9
Hydra: saving changed to unpacking for packed images
ecb3262bf0
USD export: prototype invoking Python chasers
5f0a8759b0
VSE: Improve drawing of strip title and preview
04a07d5e08
Fix #110821: Tracker resizing with S+S also resizes search area
9e7e0a01b2
LibOverride: Fix persistent override property in some RNA pointer cases.
Georgiy Markelov
deleted branch unpack-instead-of-save from DagerD/blender
2023-08-08 18:26:30 +02:00