Block a user
Joseph Eagar
deleted branch temp-fix-bmesh-customdata-bug from JosephEagar/blender
2023-07-14 17:12:58 +02:00
Fix: Removing layer in BMesh can destroy others
Joseph Eagar
pushed to temp-fix-bmesh-customdata-bug at JosephEagar/blender
2023-07-14 17:12:31 +02:00
042cdd75e8
Remove white space
Joseph Eagar
deleted branch temp-split-paint-vertex from JosephEagar/blender
2023-07-14 16:31:25 +02:00
Sculpt: Split paint_vertex.cc into paint_weight.cc
4222249a37
Merge branch 'main' into temp-split-paint-vertex
b85c7ade70
Cleanup: make ButterworthCoefficients a private struct
c38a52885b
Fix #110037: uninitialized result array and typos
93d2a202b2
DRW: Fix wrong integer type for drw_view_id
a86506b741
Cleanup: sort
enum KernelFeatureFlag
in order
Joseph Eagar
pushed to temp-fix-bmesh-customdata-bug at JosephEagar/blender
2023-07-14 16:26:06 +02:00
7600748df9
Merge branch 'main' into temp-fix-bmesh-customdata-bug
b85c7ade70
Cleanup: make ButterworthCoefficients a private struct
c38a52885b
Fix #110037: uninitialized result array and typos
93d2a202b2
DRW: Fix wrong integer type for drw_view_id
a86506b741
Cleanup: sort
enum KernelFeatureFlag
in order
Fix: Removing layer in BMesh can destroy others
My bad. I changed copied_layers
to used Array
but then realized at the last minute it was supposed to be BitVector
.
Fix: Removing layer in BMesh can destroy others
It's because it'll deduce the allocator type from the size argument if you don't. Since int
is not an allocator it then doesn't compile.
Joseph Eagar
pushed to temp-fix-bmesh-customdata-bug at JosephEagar/blender
2023-07-14 16:15:45 +02:00
22ab84d831
Use standard idiom for allocator template
Joseph Eagar
pushed to temp-fix-bmesh-customdata-bug at JosephEagar/blender
2023-07-14 16:13:46 +02:00
3da31458c8
Make proper use of BitVector
9af09e06cd
Merge branch 'main' into temp-fix-bmesh-customdata-bug
6220bfe31d
Sculpt: Fix memory leak
d70b36faed
Sculpt: Implement proper versioning code for Sculpt struct
27974faa57
Sculpt: Use DNA default system for Sculpt struct
Flush edit and sculpt modes for autosave
31a49dbdef
Add function to safely extend a memfile without modifying
55e6c2cb7a
Core: Flush edit modes on autosave
6220bfe31d
Sculpt: Fix memory leak
d70b36faed
Sculpt: Implement proper versioning code for Sculpt struct
27974faa57
Sculpt: Use DNA default system for Sculpt struct
Joseph Eagar
created branch autosave-edit-sculpt-modes in JosephEagar/blender
2023-07-14 03:26:15 +02:00
Joseph Eagar
deleted branch sculpt-versioning-fix from JosephEagar/blender
2023-07-14 00:52:30 +02:00
Sculpt: versioning fix