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WIP: Sculpt: dynamic topology refactor
I did fix that, looks like the versioning code for it failed.
Average Island Scale Corrupts UVs
aabc29b249
temp-sculpt-dyntopo: Fix compile error and minor versioning bug
d2ef2d905c
temp-sculpt-dyntopo: Make use of DynTopoSettings again
ffa6fafa33
Merge branch 'main' into temp-sculpt-dyntopo
2f4a7d67b7
Realtime Compositor: Implement Anti-Aliasing node
8c1090aeb0
Merge branch 'blender-v3.5-release'
16cb13b8a0
Fix: Vertex paint filter operators broken undo
847bc5c2fd
Cleanup: DRW: Utility defines for retopology overlay
8c1090aeb0
Merge branch 'blender-v3.5-release'
16cb13b8a0
Fix: Vertex paint filter operators broken undo
Joseph Eagar
deleted branch blender-v3.5-vpaint_fixes from JosephEagar/blender
2023-03-25 22:10:23 +01:00
Fix: Vertex paint filter operators broken undo
Fix: Vertex paint filter operators broken undo
Do you consider this a regression? At this point (4 days before the release) only critical issues should be fixed in 3.5.
It's a regression, yes, it makes the operators pretty much unusable.
Sculpt: Fix vertex paint filter operators