Julian Eisel JulianEisel
  • Amsterdam
  • Asset system (development lead), UI (developer & module coordindator), VR (initial development).

  • Joined on 2013-12-12
Julian Eisel merged pull request blender/blender#125817 2024-08-05 15:25:03 +02:00
Fix #125466: Asset shelf crash when reverting a file
Julian Eisel pushed to blender-v4.2-release at blender/blender 2024-08-05 15:25:03 +02:00
174f8de75e Fix #125466: Asset shelf crash when reverting a file
Julian Eisel pushed to temp-brush-assets-gpencil-toolslots at JulianEisel/blender 2024-08-05 14:50:05 +02:00
c23a6da47f Merge branch 'main' into temp-brush-assets-gpencil-toolslots
310c4cdc3c Fix: GPv3: DrawingPlacement copying and moving
60d80c6bd5 Fix: DRW: Broken compilation on MacOS
1c3a2d1f5f Fix: temp_override doc not to take the positional arguments
5ae70519b2 GPv3: Python API: Add function to get current frame on a layer
Compare 128 commits »
Julian Eisel pushed to temp-brush-assets-gpencil-toolslots at JulianEisel/blender 2024-08-05 14:47:58 +02:00
ce52c8f93f Fix crash on startup caused by old DNA data
Julian Eisel created branch temp-brush-assets-gpencil-toolslots in JulianEisel/blender 2024-08-02 18:37:45 +02:00
Julian Eisel pushed to temp-brush-assets-gpencil-toolslots at JulianEisel/blender 2024-08-02 18:37:45 +02:00
305f152651 WIP: Proof of concept to bring tool slots design back
Julian Eisel created pull request blender/blender#125817 2024-08-02 16:12:08 +02:00
Fix #125466: Asset shelf crash when reverting a file
Julian Eisel pushed to temp-4.2-asset-shelf-init-crash at JulianEisel/blender 2024-08-02 16:07:24 +02:00
0091bbfdb0 Fix #125466: Asset shelf crash when reverting a file
c2c3ccb42f Fix: Unable to duplicate mask keyframes
449c4fc72e Fix (unreported) 4.2: Copy of material ID fails.
6377142b8a Windows: Update OpenCollada for ARM64
62bfd0989e windows_x64: Opencollada dfc341ab0b3b23
Compare 10 commits »
Julian Eisel created branch temp-4.2-asset-shelf-init-crash in JulianEisel/blender 2024-08-02 16:07:24 +02:00
Julian Eisel commented on pull request blender/blender#123385 2024-08-01 17:35:16 +02:00
Fix #123327: Crash when operator with properties opens render window

@mont29 what do you think, would you say this fix is safe enough for 4.2 or should I stick to a simpler workaround, like I proposed in blender/blender#125466?

Looking at the actual change in…

Julian Eisel pushed to temp-brush-assets-gpencil-followups at JulianEisel/blender 2024-08-01 17:30:46 +02:00
debe2a1d0f Cleanup: Keep case handling together in one block
Julian Eisel commented on pull request blender/blender#125744 2024-08-01 16:48:18 +02:00
Fix #125558: Show UI_BTYPE_CURVE Control Points

Please keep the increased size and the bug fix in separate commits. It's not nice if visual changes are hidden in a bug fix commit (means they can slip through, e.g. in scripts collecting user visible changes).

Julian Eisel pushed to temp-brush-assets-gpencil-followups at JulianEisel/blender 2024-08-01 15:44:01 +02:00
d787d88318 Fix brush toggling after previous commit
Julian Eisel pushed to temp-brush-assets-gpencil-followups at JulianEisel/blender 2024-08-01 15:27:46 +02:00
a702cf5cd8 Fix crash when switching from eraser to brush tool
Julian Eisel pushed to temp-brush-assets-gpencil-followups at JulianEisel/blender 2024-08-01 15:18:13 +02:00
5ae8d69faf Cleanup: Avoid unnecessary indentation
Julian Eisel commented on pull request blender/blender#125714 2024-08-01 11:59:10 +02:00
Asset Browser: Rename "All" to "All Libraries"

I would rather avoid the term "library" on its own. The UI uses "Asset Library" to differentiate it from a library data-block. So far I've been trying to be strict about this.

So "All Asset…

Julian Eisel pushed to temp-brush-assets-gpencil-followups at JulianEisel/blender 2024-07-31 17:47:57 +02:00
c53daea2d9 Refactor how tools handle brush info
Julian Eisel pushed to temp-brush-assets-gpencil-followups at JulianEisel/blender 2024-07-31 16:58:20 +02:00
e6248ec778 Merge branch 'main' into temp-brush-assets-gpencil-followups
27c06ccd15 UI: VSE: Apply writing style on modifier labels
596cd6cd4a Refactor: Geometry Nodes: deduplicate drawing bake button
de6f851a4b Refactor: Geometry Nodes: deduplicate drawing bake settings
4e27ce7f42 Geometry Nodes: unify bake state string between simulations and bake nodes
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Julian Eisel commented on pull request blender/blender#123982 2024-07-30 17:03:14 +02:00
macOS: Colored Titlebar and WM Client-Side Decorations API - GSoC 2024

Don't think this function is the right place for this logic. It is run for every region for every redraw. I think the NC_WINDOW in ED_screen_do_listen could handle this. A NC_WINDOW notifier is sent on every theme change. I'd also put this into a separate function, so it's clear that this is all doing a specific task.