Julian Eisel JulianEisel
  • Amsterdam
  • Asset system (development lead), UI (developer & module coordindator), VR (initial development).

  • Joined on 2013-12-12
Julian Eisel pushed to main at blender/blender-developer-docs 2024-07-26 15:52:33 +02:00
73648f60c8 Assets: Remove section on now removed type
2727a73863 Cleanup: use this->
Julian Eisel pushed to main at blender/blender 2024-07-26 15:30:51 +02:00
ea254f64e3 Cleanup: Improve name of asset storage type
Julian Eisel created pull request blender/blender#125494 2024-07-26 15:24:41 +02:00
WIP: Refactor: Use std::variant instead of union for asset data
016d9712db Refactor: Use std::variant instead of union for asset data
Julian Eisel pushed to main at JulianEisel/blender 2024-07-26 15:14:03 +02:00
489a5e92b8 Cleanup: Remove now unused asset identifier files
693e590d9f Refactor: Assets: Remove unnecessary asset identifier class
0dad3bdfa7 Fix #123179: can't select multiple snap target elements in UV Editor
2c46b022a5 Fix: Compiler warning after recent refactor
99594f7281 Sculpt: Use Vector::resize instead of reinitialize
Compare 249 commits »
Julian Eisel pushed to main at blender/blender 2024-07-26 15:13:34 +02:00
489a5e92b8 Cleanup: Remove now unused asset identifier files
Julian Eisel pushed to main at blender/blender 2024-07-26 15:05:30 +02:00
693e590d9f Refactor: Assets: Remove unnecessary asset identifier class
Julian Eisel commented on issue blender/blender#125466 2024-07-26 15:02:31 +02:00
Asset shelf crash when opening a file

Most likely fixed by #123385. However I find this a bit too risky for backporting to 4.2, so I'd suggest this workaround:

diff --git a/source/blender/editors/asset/intern/asset_shelf.cc…
Julian Eisel pushed to main at blender/blender 2024-07-26 12:52:52 +02:00
3ec3704af6 Cleanup: Remove unused header in asset system header
28539c7dcf Refactor: Assets: Remove unnecessary asset storage class
Compare 2 commits »
Julian Eisel pushed to main at blender/blender 2024-07-26 12:31:43 +02:00
2100623a96 Refactor: UI: Use unique_ptr for tooltip data management
Julian Eisel pushed to temp-gpencil-fill-brush-tool at JulianEisel/blender 2024-07-26 11:37:53 +02:00
3d74b48d05 Add fill tool back to toolbar
945f7f5e23 Fix: Grease Pencil not visible when using compositor
b73d8595bb Cleanup: add missing cursor entries for Wayland
09cb2be159 Fix #124444: Painting from python ignores certain brush features
656fe6d3e4 Extensions: support "blocklist" in the remote repository
Compare 10 commits »
Julian Eisel created branch temp-gpencil-fill-brush-tool in JulianEisel/blender 2024-07-26 11:37:52 +02:00
Julian Eisel created pull request blender/blender#125449 2024-07-25 19:47:32 +02:00
WIP: Brush assets followups for Grease Pencil
Julian Eisel pushed to temp-brush-assets-gpencil-followups at JulianEisel/blender 2024-07-25 19:44:13 +02:00
4b29aa1b0a Grease Pencil: Add back erase tool
689b9ec0e4 Grease Pencil: Support brush assets for primitive tools
e6eabd6e18 Sculpt/paint: Write brush types to brush asset metadata
d2bcca680e Fix asset shelf popup not closing when selecting asset with enter
3dfd9d84eb Fix memory leak when using grease pencil clone brush
Compare 194 commits »
32021ef663 Fix tool settings displayed twice in header
Julian Eisel commented on pull request blender/blender#124551 2024-07-25 18:56:46 +02:00
WIP: Grease Pencil: Support brush assets for primitive tools

To fix it, exceptions for the cursor and the keymap need to be added somehow. Have the cursor done, but not sure how to best handle the keymap.

I'm now disabling the keymap with a hardcoded…

e4a742c3c3 Add hardcoded exception to disable paint keymap