Julian Eisel JulianEisel
  • Amsterdam
  • Asset system (development lead), UI (developer & module coordindator), VR (initial development).

  • Joined on 2013-12-12
Julian Eisel commented on pull request blender/blender#123128 2024-06-27 11:29:51 +02:00
Fix #122961: Get out of 3D local views when they get empty.

Why was the function changed to take context instead of main, and then it does nothing but getting the main through context? I see the undo system uses G_MAIN, is that why?

Julian Eisel pushed to temp-brush-assets at JulianEisel/blender-manual 2024-06-26 18:37:24 +02:00
bc208359a2 Some introductory paragraphs
Julian Eisel created pull request blender/blender-manual#104846 2024-06-26 17:52:33 +02:00
WIP: Brush Assets Project
Julian Eisel pushed to temp-brush-assets at JulianEisel/blender-manual 2024-06-26 17:47:10 +02:00
8f3d981847 Merge basic brush page into brush introduction, rename to "Brushes"
Julian Eisel created branch temp-brush-assets in JulianEisel/blender-manual 2024-06-26 17:47:10 +02:00
Julian Eisel created repository JulianEisel/blender-manual 2024-06-26 17:45:30 +02:00
Julian Eisel deleted branch temp-asset-edit-disable-open-blend from JulianEisel/blender 2024-06-26 16:17:18 +02:00
Julian Eisel merged pull request blender/blender#123781 2024-06-26 16:17:14 +02:00
Disable "Open Blend File" operator for assets from asset files
Julian Eisel pushed to brush-assets-project at blender/blender 2024-06-26 16:17:13 +02:00
ff811239b1 Disable "Open Blend File" operator for assets from asset files
Julian Eisel created pull request blender/blender#123781 2024-06-26 15:38:12 +02:00
Disable "Open Blend File" operator for assets from asset files
Julian Eisel pushed to temp-asset-edit-disable-open-blend at JulianEisel/blender 2024-06-26 15:26:09 +02:00
e1551aef8e Disable "Open Blend File" operator for assets from asset files
7ae0f356a0 Cleanup: Remove dummy comment
a4a3a4ce59 Merge branch 'main' into brush-assets-project
e9291548d3 Merge branch 'blender-v4.2-release'
1dd017ac62 Fix #123228: GPU subdivision setting can be adjusted on an unsupported device
Compare 10 commits »
Julian Eisel created branch temp-asset-edit-disable-open-blend in JulianEisel/blender 2024-06-26 15:26:09 +02:00
Julian Eisel pushed to brush-assets-project at blender/blender 2024-06-26 14:17:47 +02:00
7ae0f356a0 Cleanup: Remove dummy comment
Julian Eisel pushed to brush-assets-project at blender/blender 2024-06-26 13:43:45 +02:00
a4a3a4ce59 Merge branch 'main' into brush-assets-project
e9291548d3 Merge branch 'blender-v4.2-release'
1dd017ac62 Fix #123228: GPU subdivision setting can be adjusted on an unsupported device
5dbb769c08 Fix #123617: Scrollbar barely visible in light theme
f1f04d0e87 Merge branch 'blender-v4.2-release'
Compare 104 commits »
Julian Eisel pushed to main at blender/blender-manual 2024-06-25 14:39:59 +02:00
8c604eaf8b UI: Add screenshot of asset shelf
Julian Eisel commented on pull request blender/blender#123693 2024-06-25 13:15:54 +02:00
Fix (unreported) MEM_new/MEM_freeN mismatch usages.

It's more about making things easier for the reader by using existing concepts. When I read std::move I know what to expect. With move_into_unique_pointer I'm questioning things like "why is…

84e8ab161a Merge branch 'brush-assets-project' into temp-asset-shelf-search-highligh-on-type
4ed140a4db Merge branch 'main' into brush-assets-project
f4c1f42cd2 Merge branch 'blender-v4.2-release'
6a4a56f067 Merge branch 'blender-v4.2-release'
2da9e89523 Merge branch 'blender-v4.2-release'
Compare 153 commits »
Julian Eisel pushed to brush-assets-project at blender/blender 2024-06-25 11:37:16 +02:00
4ed140a4db Merge branch 'main' into brush-assets-project
f4c1f42cd2 Merge branch 'blender-v4.2-release'
6a4a56f067 Merge branch 'blender-v4.2-release'
2da9e89523 Merge branch 'blender-v4.2-release'
b038442b32 Merge branch 'blender-v4.2-release'
Compare 152 commits »