Julian Eisel JulianEisel
  • Amsterdam
  • Asset system (development lead), UI (developer & module coordindator), VR (initial development).

  • Joined on 2013-12-12
Julian Eisel created branch temp-brush-asset-shelf-popup-search in JulianEisel/blender 2024-06-06 19:36:29 +02:00
Julian Eisel deleted branch temp-ui-rename-radial-to-pie from JulianEisel/blender 2024-06-06 14:55:42 +02:00
Julian Eisel merged pull request blender/blender#122825 2024-06-06 14:55:39 +02:00
Cleanup: Replace term "radial" with "pie menu" in UI code
Julian Eisel pushed to main at blender/blender 2024-06-06 14:55:37 +02:00
e425faf696 Cleanup: Replace term "radial" with "pie menu" in UI code
Julian Eisel pushed to temp-ui-rename-radial-to-pie at JulianEisel/blender 2024-06-06 12:02:41 +02:00
07551f2066 Change label
Julian Eisel created pull request blender/blender#122825 2024-06-06 12:01:15 +02:00
Cleanup: Replace term "radial" with "pie menu" in UI code
Julian Eisel created branch temp-ui-rename-radial-to-pie in JulianEisel/blender 2024-06-06 12:00:49 +02:00
Julian Eisel pushed to temp-ui-rename-radial-to-pie at JulianEisel/blender 2024-06-06 12:00:49 +02:00
54029f72f2 Cleanup: Replace term "radial" with "pie menu" in UI code
6a14cca1de Cleanup: Avoid spacial UI list lookup when not necessary
7e73f10f79 Merge branch 'blender-v4.2-release'
9b1d81eec2 Fix #122526: Pie menu executes the active as well as the shortcut button
a28540cb13 glTF: Bump addon version to 4.3.0 in main after 4.2 branch creation
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Julian Eisel pushed to main at blender/blender 2024-06-06 11:43:24 +02:00
6a14cca1de Cleanup: Avoid spacial UI list lookup when not necessary
13276bfe3f Get basic button drawing to work, very WIP
c34b24775b Fix build error
4a5ea763e9 Merge branch 'brush-assets-project' into temp-asset-shelf-popup-secondary-region
26da625528 Merge branch 'main' into brush-assets-project
92bfb754af Cleanup: Use unique_ptr for MeshRenderData
24055d1837 Cleanup: Remove unused MeshExtract virtual iteration abstraction
eb4f3516a6 Mesh: Draw: Replace extractor abstraction for attributes buffers
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Julian Eisel pushed to brush-assets-project at blender/blender 2024-06-05 18:28:29 +02:00
26da625528 Merge branch 'main' into brush-assets-project
92bfb754af Cleanup: Use unique_ptr for MeshRenderData
24055d1837 Cleanup: Remove unused MeshExtract virtual iteration abstraction
eb4f3516a6 Mesh: Draw: Replace extractor abstraction for attributes buffers
deedbee971 Mesh: Draw: Replace extractor abstraction for UV edit index buffers
Compare 121 commits »
230a3c5819 Remove more unused left-overs from asset view template
Julian Eisel created pull request blender/blender#122768 2024-06-05 13:57:25 +02:00
Cleanup: Pose Library: Remove unused asset view template context menu
Julian Eisel created branch temp-pose-library-remove-uilist-menu in JulianEisel/blender 2024-06-05 13:56:06 +02:00
596014f3d4 Cleanup: Pose Library: Remove unused asset view template context menu
a6ed013baa Refactor: Get asset data via asset representation, not file
9ca5289bc1 Merge branch 'blender-v4.2-release'
9b33340675 Fix #60940: Film-like mapping is bad for RGB curves
ac41116a1f Revert "Release: Updates for the 4.2 branch"
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Julian Eisel pushed to main at blender/blender 2024-06-05 13:46:42 +02:00
a6ed013baa Refactor: Get asset data via asset representation, not file
f99f8155d6 WIP code for secondary region
7e5d2bd20d Merge branch 'main' into brush-assets-project
f1620a03aa Fix issues with status bar warning for asset blend files
6ce4e94eb9 Fix: EEVEE-Next: Shadow acnee during viewport transform
199ecc177e Merge branch 'main' into brush-assets-project
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