Julian Eisel JulianEisel
  • Amsterdam
  • Asset system (development lead), UI (developer & module coordindator), VR (initial development).

  • Joined on 2013-12-12
Julian Eisel closed issue blender/blender#128744 2024-11-05 17:05:42 +01:00
Brush Assets: Revert to asset performed on essential brush reverts all essentials, not if performed on custom brush.
Julian Eisel merged pull request blender/blender#129866 2024-11-05 17:05:37 +01:00
Fix #128744: Reverting single essentials brush reverts all
Julian Eisel pushed to blender-v4.3-release at blender/blender 2024-11-05 17:05:36 +01:00
fd2d2f225f Fix #128744: Reverting single essentials brush reverts all
Julian Eisel commented on issue blender/blender#125230 2024-11-05 15:27:51 +01:00
GPv3: Open a new scene after pin a material to brush, break material UI selector

@JulianEisel

So I guess this means we should make sure to only clear the pinned material on file load if the material is not linked, so if it's local to the previous file.

Will you…

Julian Eisel closed pull request blender/blender#128185 2024-11-05 15:22:06 +01:00
Fix #128138: Stroke paint curves are missing in the list
Julian Eisel commented on pull request blender/blender#128185 2024-11-05 15:22:02 +01:00
Fix #128138: Stroke paint curves are missing in the list

Closing since this is unlikely to be accepted.

Julian Eisel commented on pull request blender/blender#129790 2024-11-05 15:16:32 +01:00
Fix #129749: Use consistent GPv3 color settings in different modes

Grease pencil vertex paint mode also shows the palette UI (and no unified paint settings toggle). I guess this should be added here too?

Julian Eisel commented on pull request blender/blender#129790 2024-11-05 15:16:31 +01:00
Fix #129749: Use consistent GPv3 color settings in different modes

There are plenty of unified paint settings, but this PR only deals with the color settings. So this function name seems wrong.

Julian Eisel created pull request blender/blender#129866 2024-11-05 15:10:01 +01:00
Fix #128744: Reverting single essentials brush reverts all
Julian Eisel created branch temp-fix-revert-essentials-brush in JulianEisel/blender 2024-11-05 15:07:24 +01:00
Julian Eisel pushed to temp-fix-revert-essentials-brush at JulianEisel/blender 2024-11-05 15:07:24 +01:00
860e10b2ef Fix #128744: Reverting single essentials brush reverts all
6ba58a8303 Fix (unreported) unclear potential invalid readfile behavior on unknown BHead type.
2f6197daa9 Assets: Update assets repository hash for essentials library updates
a3b04dffbc Fix #129798: GPv3: Selection to Cursor/Grid missing immediate update
74f98b1e92 Fix: Geometry Nodes: crash when converting layers to instances
Compare 10 commits »
Julian Eisel pushed to main at blender/blender 2024-11-05 12:08:42 +01:00
b95b5e0f77 Assets: Update assets repository hash for essentials library updates
Julian Eisel pushed to main at blender/blender 2024-11-05 12:07:50 +01:00
d8680e9476 Merge branch 'blender-v4.3-release'
2f6197daa9 Assets: Update assets repository hash for essentials library updates
a3b04dffbc Fix #129798: GPv3: Selection to Cursor/Grid missing immediate update
74f98b1e92 Fix: Geometry Nodes: crash when converting layers to instances
334e9be8f4 Fix #129819: GPv3: Context menu for all paint tools
Compare 5 commits »
Julian Eisel pushed to blender-v4.3-release at blender/blender 2024-11-05 12:05:07 +01:00
2f6197daa9 Assets: Update assets repository hash for essentials library updates
Julian Eisel commented on pull request blender/blender#129689 2024-11-04 17:37:56 +01:00
I18n: Translate brush assets, asset browser and shelf, tabs & catalogs

I think this PR attempts to translate all asset names, is that correct? So if I display an object asset named "Torus" it will be translated, even though it's an object name and not some UI…

Julian Eisel commented on pull request blender/blender#129689 2024-11-04 17:34:26 +01:00
I18n: Translate brush assets, asset browser and shelf, tabs & catalogs

I'm concerned about "blindly" translating the name of assets. It makes sense to translate the names of assets from the essentials asset library, but others are names given by the user, or some…

Julian Eisel commented on issue blender/blender#129655 2024-11-04 17:02:46 +01:00
Brush settings reset after closing Blender

Just a few words regarding expectations: From what I know the fact that Blender saved brush changes with files was very unique to Blender. The new behavior where changes to brushes are dropped…

Julian Eisel pushed to main at blender/blender-developer-docs 2024-11-04 16:54:42 +01:00
0385280c2d HIG: Clarify term "tweaking" for selection page