- Toulouse, France
- https://julienduroure.com
- Joined on
2010-10-18
Thanks @ChrisLend for the analysis.
I know understand.
When you said "there are issues with the rig", did you mean that this way of working (having non default values on locked bone) is not…
Hello, Closing this ticket, as there is nothing in it. Feel free to open a new ticket with needed information for understanding your bug
First, let's ignore the "without +Yup" case, as it produces not compliant glTF files.
Let's try to perform the same operations with any other viewer (using here https://sandbox.babylonjs.com/…
Hello,
Can you please provide a sample .blend file, and screenshot of what you see in Unity?
Note that models from Blender are converted to Yup during exported, as requested by glTF…
This collection contains the shape mesh, and is not exported if you re-export your scene. You can delete it if you want
Hello, These spheres are custom bone shapes. For some models, these spheres scale are not "optimal". You can disable custom shape in armature properties, or use another heuristic method at…
Hello,
Let's close this PR, and continue discussion on PR you submitted in upstream repository: https://github.com/KhronosGroup/glTF-Blender-IO/pull/2125