- Toulouse, France
- https://julienduroure.com
- Joined on
2010-10-18
Hello, Closing this ticket, as there is already a ticket in upstream repository for that: https://github.com/KhronosGroup/glTF-Blender-IO/issues/199
Confirmed. VC for loose points are not correctly imported
Hello, KHR_draco_mesh_compression does not allow compression on point cloud, but only triangles or triangle strip.
See https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_…
Confirmed on 3.6
Lots of things about vertex color changed between 3.6 and current main. I am not sure to be able to backport it. Note that current main also failed with vertex color of loose…
Do the images "look" good
Yes, images are visually identicals
Hello, Closing this ticket, as we decided to not change the behavior (both are ok with the specification)
The Blender part of the work is now merged. I will merge glTF-Blender-IO soon
@LazyDodo Any news on that? Seems the buildbot failed. Is that link to the PR or something is wrong with configuration for package bpy?