Kevin C. Burke KevinCBurke
  • Joined on 2019-08-26
Kevin C. Burke closed issue blender/blender#129329 2024-10-23 18:00:42 +02:00
view_layer_active_index is missing from Scene documentation
Kevin C. Burke commented on issue blender/blender#129329 2024-10-23 18:00:39 +02:00
view_layer_active_index is missing from Scene documentation

@Alaska My apologies, I was helping someone on Blender chat and they needed this. It was in my Python Console (but coming from an add-on) and since it used to exist in Blender, I thought it was…

Kevin C. Burke opened issue blender/blender#129329 2024-10-22 17:38:03 +02:00
view_layer_active_index is missing from Scene documentation
Kevin C. Burke commented on issue blender/blender#128864 2024-10-22 06:16:12 +02:00
macOS EEVEE - "Error: Shadow buffer full, may result in missing shadows and lower performance"

@Alaska Unfortunately the update to 15.1 did not fix my issue. image

Kevin C. Burke commented on issue blender/blender#128864 2024-10-22 05:51:38 +02:00
macOS EEVEE - "Error: Shadow buffer full, may result in missing shadows and lower performance"

Thank you @Alaska for the tip. I have really wanted to move forward and use Eevee Next. Downloading 15.1 Beta now. 🙏

Kevin C. Burke commented on issue blender/blender#128864 2024-10-21 17:41:07 +02:00
macOS EEVEE - "Error: Shadow buffer full, may result in missing shadows and lower performance"

It seems like a bug for Graphics card: Metal API Apple M1 Max 1.2 if @lichtwerk can't reproduce on Metal API Apple M2 1.2

I'm unable to use higher than Blender 4.1 on my Macbook.

Disablin…

Kevin C. Burke commented on issue blender/blender#127523 2024-10-21 17:00:35 +02:00
GPv3: Updates to GPv3 objects via API not being redrawn

Very nicely done @filedescriptor ! 🙏 This is very relieving to see!

Kevin C. Burke commented on issue blender/blender#127523 2024-10-18 19:06:36 +02:00
GPv3: Updates to GPv3 objects via API not being redrawn

That didn't fix the API points and stroke moving together. In this Screen Recording, I have to run the above script to remove unwanted attributes from the drawing.…

Kevin C. Burke commented on issue blender/blender#127523 2024-10-18 05:31:12 +02:00
GPv3: Updates to GPv3 objects via API not being redrawn

I tried a script like this one to remove attributes with numbered suffix names, however, the issue of the points moving separately from the strokes still exists.

import bpy
import re

#…
Kevin C. Burke commented on issue blender/blender#127523 2024-10-18 04:24:46 +02:00
GPv3: Updates to GPv3 objects via API not being redrawn

@filedescriptor I downloaded today's Beta buidl and the issue persists with the .blend file I attached: Redrawing_Stroke.blend

The points…

Kevin C. Burke commented on issue blender/blender#127519 2024-10-18 04:11:34 +02:00
Regression: GreasePencilDrawing.remove_strokes very slow

I found the problem! The GPv3 test file that you're using has 3599 attributes per point! (You can see this by opening the Spreadsheet editor and navigating to the Control Points domain in…

Kevin C. Burke commented on pull request blender/blender#128865 2024-10-11 07:15:10 +02:00
Fix: typo in shadow error message

Thank you, and sorry for the trouble.

Kevin C. Burke commented on pull request blender/blender#128865 2024-10-11 07:08:19 +02:00
Fix: typo in shadow error message

@Alaska Thank you. I think I may have just messed it up. I accidentally included way too many commits for a simple typo correction.

Kevin C. Burke commented on issue blender/blender#127377 2024-10-11 06:41:26 +02:00
Activate Gizmo Event 'Drag' not working properly

@PratikPB2123 Thank you for following up. I have attached two custom keymaps.

The first is the one I've been carrying over for many versions: [Custom_Blender_4_2.py](/attachments/08b13ea0-ae01-…

Kevin C. Burke commented on pull request blender/blender#128865 2024-10-11 06:34:41 +02:00
Fix: typo in shadow error message

@Alaska I think I've done it. Please let me know if you need anything else.

Kevin C. Burke commented on issue blender/blender#128864 2024-10-11 03:31:14 +02:00
macOS EEVEE - "Error: Shadow buffer full, may result in missing shadows and lower performance"

Hello, Thank you for the reply. When the errors show up has been erratic. In Blender 4.4, I ran File -> Defaults -> Load Factory Settings, closed Blender, created a blank scene and switched to…

Kevin C. Burke created pull request blender/blender#128866 2024-10-10 22:26:20 +02:00
Set default Grease Pencil Viewport Solid Vertex Stroke Color to Black
Kevin C. Burke created pull request blender/blender#128865 2024-10-10 21:48:11 +02:00
Fix typo in shadow error message
Kevin C. Burke commented on issue blender/blender#128864 2024-10-10 21:35:23 +02:00
macOS EEVEE - "Error: Shadow buffer full, may result in missing shadows and lower performance"

It's just a plane, but I've attached my .blend file. Simple Plane.blend

I'm also getting this error: ![Screenshot 2024-10-10 at 2.33.00 P…

Kevin C. Burke opened issue blender/blender#128864 2024-10-10 21:23:57 +02:00
macOS EEVEE - "Error: Shadow buffer full, may result in missing shadows and lower performance"