I was looking further into a /arch:sse42
switch being missing for msvc, it actually looks like without any /arch
flags it does actually generate sse42 code already, it does a run-time check…
I just hacked into my build.ninja
file, but can confirm linking the python libs that way fixes the issue, i'd leave the actual fix up to the linux platform maintainer.
we currently have…
this error is the important one
---> System.MissingMethodException: Failed to load symbol Py_Main: ./blender: undefined symbol: Py_Main
validating manually:
[root@SRV blender-4.0.2-l…
Yes, but that won't be relevant until we start the 4.2 library update, @brecht suggested doing blender itself first hence the plan focused on those changes first.
Can you attach the problematic userpref.blend
?
I'll leave it up to @brecht as this doesn't affect linux+windows at this point, bumping it would require no rework there, if he has the libs done already just not uploaded, it's unlikely to be…
OIIO was including imath's half.h
when it didn't need to, which lead to build errors on lite builds, this has been fixed already upstream in [OIIO PR 4062](https://github.com/AcademySoftwareFound…
Likely but there's not a whole lot we can do about it, best you can do is find the corrupted chrome shortcut in
`%AppData%\Microsoft\Internet Explorer\Quick Launch\User Pinned\ImplicitAppShortCu…
we struggled for so long with this [...] We wasted so much time with the solution
At any point in the last 15 years could you have read the documentation, this has been documented since [at…
the user config will always be in appdata unless you make a portable blender as outlined in the manual
@brecht took a bit but can confirm that with the current state of tmp_libupdate_41
all tests are passing on windows, there are no more outstanding issues that i'm aware of, I think we can…