Ray molenkamp LazyDodo
  • Joined on 2014-10-02
Ray molenkamp pushed to main at blender/blender 2023-08-18 19:58:47 +02:00
e2af12d368 Cleanup: Update copyright to the new format
Ray molenkamp pushed to main at blender/blender 2023-08-18 18:47:58 +02:00
d5e50460e7 CMake/MSVC: Use /debug:fastlink for debug builds
Ray molenkamp pushed to main at blender/blender 2023-08-18 18:20:48 +02:00
0df3aedfa8 CMake/MSVC: Only generate/install stripped PDB for release builds
Ray molenkamp merged pull request blender/blender#108727 2023-08-16 19:29:53 +02:00
DEV: Propagate errors in make.bat
Ray molenkamp pushed to main at blender/blender 2023-08-16 19:29:53 +02:00
c69f526fdb Windows: Propagate errors in make.bat
Ray molenkamp commented on pull request blender/blender#108727 2023-08-16 19:27:48 +02:00
DEV: Propagate errors in make.bat

Catching up on open patches, this one has appears to have fallen through the cracks, sorry it took this long

Ray molenkamp pushed to propagate-error at guishe/blender 2023-08-16 19:25:42 +02:00
e5a62a4cb1 Merge branch 'main' into propagate-error
59fb9341cf Build: keep SDL haptics disabled on macOS x86_64
eef2b61e91 Theme: Set 3D Viewport background to single color
b0424a7cbd Fix #111180: crash adding AOV/light output node with shader node previews
51fd4af648 Build: fix OpenVDB Metal patch not applying cleanly
Compare 2167 commits »
Ray molenkamp approved blender/blender#110975 2023-08-16 19:03:57 +02:00
Build: update SDL to 2.28.2

No issues building on windows, but the only consumer of this is cycles standalone afaik, which i admit I do not have in my regular testing matrix.

Ray molenkamp commented on pull request blender/blender#108431 2023-08-16 18:19:49 +02:00
UI: Windows "Quick Access" items to File Browser System List

Given this is a C++ file now, some more cleanups can be done, WRL was already used in the trackpad code, so that be safe to use, comutil for the _variant_t and _bstr_t types is new (but…

Ray molenkamp commented on pull request blender/blender#111046 2023-08-14 14:54:55 +02:00
Cleanup: fewer iostreams related includes from BLI/BKE headers

While i'm happy to see any iostreams includes being removed, probably best to have the people that actually work with this code have a look, the removal print_as_lines may be a bit too…

Ray molenkamp pushed to main at blender/blender 2023-08-14 06:21:22 +02:00
deb4aa88b0 CMake/CPack: Fix windows distribution
Ray molenkamp commented on pull request blender/blender#108314 2023-08-11 17:13:45 +02:00
Cycles: Add Intel GPU support for OpenImageDenoise

the WIP label

Ray molenkamp commented on pull request blender/blender#104621 2023-08-11 16:26:42 +02:00
Geometry Node: Index Map node

@blender-bot package

Ray molenkamp commented on pull request blender/blender#110394 2023-08-10 18:08:55 +02:00
Fix: shader_builder build

Eventually all of that will make it back in, that work was done when i had lots of time to spare, currently much less so, if there's specific projects you'd like to be done, you can always hit me…

Ray molenkamp commented on pull request blender/blender#111006 2023-08-10 18:02:13 +02:00
Fix #110971: Replace our own barely-working backtrace on memleaks feature with ASAN utils.

it's all good, thanks for following up on that!