Lukas Tönne LukasTonne
Lukas Tönne pushed to geometry-nodes-rb-component-layers at LukasTonne/blender 2024-10-31 15:14:55 +01:00
fea0ed6b68 Fix default collision layers.
Lukas Tönne commented on pull request blender/blender#124093 2024-10-31 14:08:34 +01:00
WIP: Geometry Nodes for Rigid Body Simulation

I've been working on adding collision layers and filtering, based on existing concepts in Jolt.

I'm using the conventional…

Lukas Tönne pushed to geometry-nodes-rb-component-layers at LukasTonne/blender 2024-10-31 11:30:24 +01:00
d994430b5e Merge branch 'main' into geometry-nodes-rb-component-layers
c806f885d4 Curves: Align handles in transform operator
229e0a8cae Curves: Convert handle types when transforming
0deec1005c GPU: Remove some warnings and errors in GLSL C++ Stubs
c9e5c456d0 Merge branch 'blender-v4.3-release'
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Lukas Tönne commented on issue blender/blender#128727 2024-10-31 10:57:02 +01:00
GP: When using a Brush as Asset, the Pin Mode is not working

Clicking some of the brushes (e.g. tex_1sktch_3) triggers an assert in BKE_paint_brush_set because the brush ID is not editable. I assume this has something to do with the fact that it writes…

Lukas Tönne commented on issue blender/blender#129145 2024-10-31 09:55:07 +01:00
GPv3: Stroke Placement is not working in Stroke mode

Problem here is the behavior of the Stroke projection mode (aka GP_PROJECT_DEPTH_STROKE, DrawingPlacementDepth::NearestStroke). In this mode it uses set_origin_to_nearest_stroke to find…

Lukas Tönne pushed to geometry-nodes-rb-component-layers at LukasTonne/blender 2024-10-30 17:14:47 +01:00
e9f73136d3 Initialize layers when creating a world.
Lukas Tönne pushed to geometry-nodes-rb-component-layers at LukasTonne/blender 2024-10-30 15:31:45 +01:00
02d0a54fd4 Layout cleanup.
Lukas Tönne deleted branch realtime-clock from blender/blender 2024-10-30 15:13:58 +01:00
Lukas Tönne pushed to geometry-nodes-rb-component-layers at LukasTonne/blender 2024-10-30 15:10:37 +01:00
16bffdab6a Draw layer filter masks as a button row.
Lukas Tönne commented on pull request blender/blender#124093 2024-10-29 17:19:39 +01:00
WIP: Geometry Nodes for Rigid Body Simulation

@blender-bot package

Lukas Tönne commented on pull request blender/blender#124093 2024-10-29 14:09:55 +01:00
WIP: Geometry Nodes for Rigid Body Simulation

@blender-bot package

Lukas Tönne commented on pull request blender/blender#124093 2024-10-29 14:09:36 +01:00
WIP: Geometry Nodes for Rigid Body Simulation

@SimonThommes node menu and tests should be fixed, will do another build

Lukas Tönne pushed to geometry-nodes-rb-component-layers at LukasTonne/blender 2024-10-29 14:08:48 +01:00
dcf0462495 Merge branch 'geometry-nodes-rb-component' into geometry-nodes-rb-component-layers
ba415af036 Cleanup formatting.
b835657f33 Fixed moment-of-inertia test, this is now a full 4x4 matrix.
49b42cee16 Add back simulation zone to the geonodes menu (accidentally removed).
Compare 4 commits »
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-10-29 14:08:29 +01:00
ba415af036 Cleanup formatting.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-10-29 14:07:54 +01:00
b835657f33 Fixed moment-of-inertia test, this is now a full 4x4 matrix.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-10-29 13:55:15 +01:00
49b42cee16 Add back simulation zone to the geonodes menu (accidentally removed).
Lukas Tönne pushed to geometry-nodes-rb-component-layers at LukasTonne/blender 2024-10-29 13:54:40 +01:00
3b54ca21c2 Merge branch 'geometry-nodes-rb-component' into geometry-nodes-rb-component-layers
9d7c8b1d3c Merge branch 'main' into geometry-nodes-rb-component
9dcf890934 Cleanup: remove unused include, redundant (void)
fc6ec4a6c0 GHOST/Wayland: cache the result of hasClipboardImage
f2b5b6eb9d Merge branch 'blender-v4.3-release'
Compare 63 commits »
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-10-29 13:54:03 +01:00
9d7c8b1d3c Merge branch 'main' into geometry-nodes-rb-component
9dcf890934 Cleanup: remove unused include, redundant (void)
fc6ec4a6c0 GHOST/Wayland: cache the result of hasClipboardImage
f2b5b6eb9d Merge branch 'blender-v4.3-release'
44e719cdf6 Fix missing lock in GHOST_SystemWayland::hasClipboardImage
Compare 62 commits »
Lukas Tönne pushed to geometry-nodes-rb-component-layers at LukasTonne/blender 2024-10-28 16:49:52 +01:00
d412ffaa8e Add missing storage declaration for physics world node.