Block a user
6125e782b1
Merge branch 'main' into volume-grid-value-log
b821e56165
Refactor: Anim: put default channel group names in one place
8366ea8798
Extensions: makefile tweaks
0dca908191
Compositor: Add GPU per-node execution time report
aea2ac4c78
Fix images-as-planes potentially using linked-library data-blocks
GPv3: Dot stroke materials for fill tool
df980e9107
Merge branch 'main' into gpv3-fill-tool-dot-strokes
cdf960ecec
GPv3: Use "Precision" setting for the fill tool
Lukas Tönne
deleted branch gpv3-fill-tool-precision from LukasTonne/blender
2024-05-27 18:24:30 +02:00
GPv3: Use "Precision" setting for the fill tool
Lukas Tönne
created branch gpv3-fill-tool-dot-strokes in LukasTonne/blender
2024-05-27 18:23:19 +02:00
bbf77e0d57
Implement Dots mode for the fill tool rendering.
392ac52ebb
UI: Toggle Camera Guides in Viewport Overlays
8aec5f5e91
EEVEE-Next: Precompute AO/GI quality factor
66af5ed445
EEVEE-Next: Add fast GI max distance
8a7b9f6f66
EEVEE-Next: Add option to turn off GI
GPv3: Render boundary strokes with half width to hide gaps on boundaries
Looks fine. +1 for making it a parameter and not hardcoded.
Yes. While i don't want to expose every little detail on the user level, i try to bring hardcoded values close to the surface, so…
abe915b0a8
Merge branch 'main' into gpv3-fill-tool-precision
874dee0670
Fix: crash in data-block lookup with multiple libraries
a3fe547bf9
Cleanup: Sculpt: Remove duplicate function
a0294e0b9a
GPv3: Refactor
Layer::frame_at
191cfd4d53
18N: Updated UI translations from git/weblate repo (2b5d8724c5e897f7).
GPv3: Use "Precision" setting for the fill tool
Grease Pencil "Convert to" doesn't work
Fix #121356: GPv3: Conversion operators to/from Curves