Lukas Tönne LukasTonne
Lukas Tönne pushed to gp3-fill-tool at LukasTonne/blender 2024-05-07 14:23:37 +02:00
19154fc9a2 Merge branch 'main' into gp3-fill-tool
3ae4477c63 Add a margin to ensure strokes are fully visible.
9a5366cf8e UI: increase precision of the camera's focus distance
c8a5c710d8 Make sure to always include the fill point in the zoomed view.
26c93c8359 Cycles: Enable OIDN 2.3 lazy device module loading
Compare 59 commits »
Lukas Tönne pushed to gp3-fill-tool2 at LukasTonne/blender 2024-05-07 14:20:32 +02:00
3ae4477c63 Add a margin to ensure strokes are fully visible.
Lukas Tönne pushed to gp3-fill-tool2 at LukasTonne/blender 2024-05-07 14:13:52 +02:00
c8a5c710d8 Make sure to always include the fill point in the zoomed view.
Lukas Tönne pushed to gp3-fill-tool2 at LukasTonne/blender 2024-05-07 10:47:24 +02:00
45022e6f62 Fix view offset by making it relative to the region size.
Lukas Tönne pushed to gp3-fill-tool2 at LukasTonne/blender 2024-05-06 18:28:47 +02:00
696bd99636 Avoid clearing images on failure.
Lukas Tönne pushed to gp3-fill-tool2 at LukasTonne/blender 2024-05-06 14:25:23 +02:00
d6e3bde723 Fix crash when fill tool frees images, use correct pointer.
Lukas Tönne pushed to gp3-fill-tool at LukasTonne/blender 2024-05-06 14:24:50 +02:00
d6e3bde723 Fix crash when fill tool frees images, use correct pointer.
Lukas Tönne pushed to gp3-fill-tool2 at LukasTonne/blender 2024-05-06 14:13:42 +02:00
Lukas Tönne created branch gp3-fill-tool2 in LukasTonne/blender 2024-05-06 14:13:41 +02:00
Lukas Tönne pushed to gp3-fill-tool at LukasTonne/blender 2024-05-06 14:12:57 +02:00
8824c78d62 Merge branch 'main' into gp3-fill-tool
9a3c7290a9 Fix #121447: Simple Blur node takes too long
a5ba4032e0 Audaspace: porting bugfixes for CoreAudioDevice from upstream.
0fedcc2f3c Cleanup: correct invalid use of "r_" prefixed return arguments
9d6ab4b1dc cppcheck: ignore more checks in the log summary
Compare 33 commits »
Lukas Tönne deleted branch gp3-fix-flickering-points from LukasTonne/blender 2024-05-06 13:25:54 +02:00
Lukas Tönne pushed to main at blender/blender 2024-05-06 13:25:52 +02:00
fe6c1f4659 Fix #121353: GPv3: Reset shading group pointers for polling in overlays
Lukas Tönne closed issue blender/blender#121353 2024-05-06 13:25:51 +02:00
GPv3: Overlay glitches in edit mode
Lukas Tönne merged pull request blender/blender#121472 2024-05-06 13:25:50 +02:00
Fix #121353: GPv3: Reset shading group pointers for polling in overlays
Lukas Tönne created pull request blender/blender#121472 2024-05-06 12:47:11 +02:00
Fix #121353: GPv3: Reset shading group pointers for polling in overlays
Lukas Tönne pushed to gp3-fix-flickering-points at LukasTonne/blender 2024-05-06 12:45:33 +02:00
5051dbad58 Fix #121353: GPv3: Reset shading group pointers for polling in overlays.
Lukas Tönne commented on issue blender/blender#121353 2024-05-06 12:26:50 +02:00
GPv3: Overlay glitches in edit mode

This issue is caused by the way the GPv3 overlay draw code uses shading groups: It creates shading groups in the init function based on the tool settings etc.. Then it uses the existince of…

Lukas Tönne created branch gp3-fix-flickering-points in LukasTonne/blender 2024-05-06 12:14:41 +02:00
Lukas Tönne pushed to gp3-fix-flickering-points at LukasTonne/blender 2024-05-06 12:14:41 +02:00